Ran the first IDC since early August. Took much razzing from all concerned over the interval, which, I suppose, is a good thing (if they didn’t care, that would be worse, right?).
Things went along well, though much slower than I’d expected (as usual). Two sessions, no combat. That, of course, can’t last, either … As usual, the further I delve into actual execution of the module, the more goofiness (strange time gaps, unconsidered factors, lack of critical info) I discover, usually as I’m playing it. Hopefully the gaps aren’t as obvious as they feel. 🙂
Well…
The gaps that are obvious, are at least humorious