Running low

Had fun last night …

  1. Running OFFICER, trying to get him up to 6 so I can team him with Margie’s Deep Dark Earth. So far, a very effective Scrapper.
  2. Running with Velvet Jones here and there, alongside P-Siren and Puck Bunny. This trip to Boomtown wasn’t nearly as scary as the last (having gone up three levels or more probably helps that), and helped fill in a bit more of the FP saga participation for me.
    I do need to run her on some higher mishes, though. The clockworks door mish was too low (top enemies blue), and Stan’s Marrowcrusher one was likewise. While it’s occasionally fun to just wade in without having to exercise any “stragedy,” it doesn’t do much to bump up the old XP count.
    On the other hand, it does cut down on the Involuntary Debt Accrual, so it’s not all bad.

  3. Glad to see that Global Chat has finally progressed out of Beta. Now it automatically comes on, which actually makes is useful for tracking people.
  4. Probably going to hold off on the husband-and-wife team until Issue 4 comes out, so we can take advantage of the cool new costuming/body bits.

6 thoughts on “Running low”

  1. …And it’s fun to watch Doyce hide and unhide himself depending on which character he is running.
    Plus, Velvet needing to do some runs on higher missions would be a good idea. I mean, just because Puck gets gaked, and P-Siren got dropped into yellow on one theose missions means that they are probably just right for our levels.
    If you are thinking that Velvet needs a bit more of a challange, go to one of the hero corp folks and get Velvets ratings bumped up to Tenaciuos, or Rugged. It costs only 500 influence, but it bring the challange that Velvet is looking for on her missions.

  2. Well, if she continues running in PS and PB mishes, she may do that. I’m reluctant to do it, just on principle (the principle of fearing death), but that might be the thing to do.

  3. All of my characters are Tenaciuos, except for Roben who I think is Rugged (yes, I picked them prior to knowing that these dictated mission difficulty. I thought they were title monakers). Tenacious adds a little to the missions but not much.
    Stay away from the bottom two (unyelding, and the other one), becuase those are just insane. I’ve been on three teams where we were doing the bottom choice. Multiple patrols, large groups, multiple bosses in the all of the groups. Just nuts, but great for the person that can’t get to some of their missions in timely fashion.

  4. I saw somewhere what the categories actually did — it’s a similar step-up to team sizes (bigger mobs, more lieutenants, higher level mobs, higher level LTs/bosses, etc.).
    I might try it anyway, just to see what happens. After all, the worst that happens is I incur a bunch of debt and exemplar down to help some of Margie’s chars. 🙂

  5. It was 500 Influence for you, but it’s level-based (according to CoH Vault – http://cohvault.ign.com/View.php?view=Guides.Detail&id=77 ) so Dave can expect to pay much more. Apparently the mission difficulty is based strictly on the leader’s rating, so we wouldn’t want to do Velvet’s missions if she’s still levels ahead of the rest of the group and scaled up!

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