PvP

Okay, I love PvP — as a comic. As a way of playing CoH, not so much.
I guess one of the things that really attracts me to CoH is the cooperative play — the sense that, yes, we really are all heroes. Reading the tales of griefing in other MMORPGs, I’m glad CoH has the restrictions it does.
Now, that said, I can understand why some people would like the PvP challenge. Live brains + complicated builds = exciting challenge. Me, I’d rather team up with others and bop the bad guys. But, then, that’s me.
I am worried, a bit, about what I read regarding how PvP is (a) forcing changes in the basic game system, even for just PvE, and, worse, (b) changing how folks are doing builds to make them more PvP, vs PvE, competitive. The latter shouldn’t really bother me (it doesn’t affect me, after all), but it’s still disturbing. It turns CoH into Mortal Kombat.
Does that mean you’ll never see any of my alts in the Arena (once Issue 4 goes live and the thing actually works)? No. If there were a group of friends doing it, it might be fun, strictly as a one-off change of pace. But as a “this is why I play the game” sort of thing, as I keep seeing people write? No.
On the other hand, it will be interesting to see if both the Arena and the upcoming CoV draw off some of the more raucous of Paragon City’s denizens. That might be a good thing.

2 thoughts on “PvP”

  1. I do not need PvP. However, if a friend gets CoV, I would be willing to do my best to halt his nefarious plans. But frankly, I prefer co-op play (sadly missing in most FPS games since the original Doom). Of course, something does seem to be missing in CoH: where’s the obligatory misunderstanding when two heroes meet for the first time, which leads to an epic fight, and that is resolved before either hero is hospitalized? It’s a comics staple, man!

  2. It would be amusing, if proper controls could be established, to allow just that sort of thing — an invite-acceptance-required mini-PvP on the site, perhaps with a time limit or an “instant heal” when the melee concludes (invitations/involvement would be on a team basis). Maybe those who do not do any damage would automatically get a cut of the experience, or an XP bonus, to encourage being the voice of reason and not fighting other heroes.
    Or … maybe not.

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