Heading off to Warburg

Since yesterday was the Halloween debut of CoV, we chose to run on CoH instead. Psi-clone and Amorpha scurried about amidst relatively deserted city streets, cleaning up some old missions, earning prestige, picking up salvage from Freaks and Council, cleaning some old story arcs, and …
… getting contact assignments in Warburg.
Of course, the biggest trick to Warburg is knowing just where the heck to go. For the record, you reach there via helicopter, taking off from a rooftop near Kings Row’s police headquarters.
We headed over there on as much of a whim as anything else — PvP remains something I’m not entirely sanguine about. We ran through a couple of missions there, using invis. to avoid the crowds of (hero) PvP.
(There appear to be a couple of different story threads you can follow in Warburg. One involves taking control of a rocket seized by Arachnos. This is competitive between heroes, at least, hence the PvP stuff, and it was interesting seeing groups of heroes suddenly com orange as they turned into opponents. The other thread is just general heroics, though the missions can affect the abilities of other heroes in the zone, e.g., you seize a bit of tech that adds 1% to the damage done by all heroes, etc. Still not clear on all the details, obviously).
Ended up with a bugged mission — you can lead the Com Officer to the door, but you can’t make her exit — after having successfully taken apart various Arachnos nasties. Some good stuff there, though I suspect the generic Arachnos set pieces will get as tiresome as the generic Crey/Rikti/high-tech set pieces.

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