Rita & Runt finished up the upper Faultline activities — all the Agent G and PCM and Arachnos and Hidden Tunnels bits. Some great stuff, solid story-telling, a great temp power, cool battles …
Most annoying bits were the “go find this place, and it’s down under tunnels so you really can’t use the mission reticle too much, and it’s not going to be clear which side of the Faultline Dam it is.” That got a bit irksome, but we prevailed. We are, after all, heroes.
Man, if they could revitalize every zone with some of the content they’ve put into Faultline, CoX would have an assured future. Heck, just insert some solid stories into some of the Level 1-10 stuff (Atlas/Galaxy/Kings/Hollows), and you’d see a lot more new characters (and, maybe, players) out there. Well done zone.