Friday I played with my various alts on Triumph — taking each out for another spin and getting a feel for them, as well as creating the haughty Amethyst Queen (Broadswoard/Inv scrapper), who would be fun to play “in production.”
Actually ended up teaming up one of them — Captain Antares (Energy/Energy blaster) with another odd group of three or four others (the number varied, which was one of the odd things). That I was the oldest person in the group (older than the total of the others, I suspect) also made it odd. (When anyone asks, “How old r u?” it’s usually a bad sign.) Cap is another one I’d like to bring “live” onto Champion.
Friday night, Margie and I took Kazima and Torchielle out for a spin. Fun. Unlike previous instances, we felt a lot less “brittle” than before, and managed (both duoing and teaming up) to survive and thrive.
The Brunch-n-Brawl on Saturday has already been noted as another K&A show. Again, a lot of fun, some good XP, and some good teaming.
Margie and I got on again in the evening with Psi-clone and Amorpha, at last. We brought in Avocet on a mish (and kudos to him for bearing up with so much exemping down this weekend), then ended up getting pulled into a surprise birthday party for Callypsa. That’s not the sort of RP I usually get into, but it was fun enough, and it introduced PC to Lady Photon, which might develop into something interesting down the line.
Most of yesterday was taken up with errands and house cleaning. We got on by 5, though, to run the TV Respec with Velvet and P-siren, as organized by Ode to Joy. Lord, what a slog. Team of 8, but everything, both prelim and at the reactor, was conning red and purple, and in copious numbers. Velvet was the sole tank — along with one controller (Mal) and one blaster (Avo), and everyone else a defender of some sort (Ode, Sun of Glory, Agent 12, Doctor Rune, PS). Crikey. A couple of deaths, mostly when we managed to aggro the entire control room (due to an anchor who ran riot through the place) and had to duke it out for what had to have been 10-15 minutes. After that, the core was almost anti-climactic. Double-bubble goodness and enough XP to nearly level Velvet. (PS was hampered in levelling by some griefer TPing lvl 52 Nemesis to the Talos train station. Yikes.)
(PB commented that there’d been a lot of griefing over the course of the day. Wonder if the Summer Kids are winding up their stay …)
Afterwards (and post-Kitten), we ended up on an odd team with Dr Awesome, Avo, and Zazi, along with … hmmmm, memory’s faded already. Anyway, Velvet was the sole tank again, and we rolled through some some missions without any real problem, getting Velvet through her last two bubbles to ding 28, the “Rage” level. Woo-hoo.
The irony about Sunday being a Velvet/PS day is that on Saturday night, during our one PC/A team (again, along with Zazi), Amorpha got the Nemesis staff. If we hadn’t had the Respec Trial already planned, we would probably have been focusing on those “mains” — and we will be, for the next couple of days (though we’ll have a late start tonight).
Agent 12…
the Nemmy-opo is a lot of fun…especially for those like Puck who do not have a good attack. It was nice for a change to be able to do blaster level damage.
Puck has spent most of level 24 in debt (the front end coming from a timed that I only got help with in then last 20 of a 90 minute mission, and scrapper from hell on sunday.) It was funny that every time I would get down to about 5k debt, Boom, right back up to 30k+.
Also as a plus, Puck managed to piss Reese of though some wonderful RP. Good Times….Good Times…
Agent Twelve rejoined us after she did her respect.
And you forgot Mal teaching us all how to play with the reactor coolant after the crisis was over.
🙂
Sleepy Dave last night “Mal is my role model.”
Well…
Mal is the best controller I’ve seen…And I have watched him when I’m Puck to try and see what he does.
I learned a lot from him when he helped out on the respec I was on with Agent Seven, and Straty.
Still learning pets…mostly placement, and that when I have them that I need to keep well to the back so that Mini-Me doesn’t aggro anything.
1. Yes, Agent 12. That was her.
2. Yes, squirting each other with the coolant was fun. “Sorta like pourin Gator-ade on someone,” was Velvet’s comment. Had fun with Velvet, flirting with Dr Rune and Dr Awesome, chatting (briefly) with Ode about Georgia, confusing Avocet with my OOC accent, etc. 🙂
3. My comment on Mal was that, as an Illusion Controller with PC, I watch what he does carefully for inspiration. He also shows it’s possible to ding 50 with an Ill Ctrl, so that’s cool, too.
His cry of anguish as his Phantasm got exemped away was funny, too. I’d felt just that thing the other evening when helping someone (Katsunaga-X, I think).
4. Pets: placement, timing, limits, strengths. Get those down, and you’ve got it. 🙂
How could you forget Agent 12? Hrm.
Avo’s had a lot of RP with her recently, most of which is “Classified.” Don’t expect to ever hear about it. (And her player is absolutely one of my favorites!)
It’s nice being in a group with Dr Rune, because he uses slang with which Avo is familiar! We’re constantly having to explain phrases like “Mickey Finn” and “twenty-three skidoo.” Avo actually got to call him a “chicken inspector” last night, but forgot to follow it up with, “Oh, you kid.”
I was surprised at how well Terror Volta went last night. My previous experience with it involved a lot of face time, so to speak, as we watched the lone Tanker trying to re-herd the room that he had earlier pulled on us, leaving him the only one stamding. This time, even with the largest donnybrook I’ve ever been involved in, we acquitted ourselves well.
Agent Twelve immediately used her respec to become a frighteningly effective support character. She now has only one attack (Power Bolt, I believe), and is devoted to increasing the defense, accuracy and damage of her teammates. See if you can get her on your team again. You’ll be happy you did.
I’ll bear that in mind. She certainly seemed an effective character(/player). Not sure why I blanked on her name earlier.
The TV respec this time was much more difficult (level-wise, at least) as the first time I did it (with PC/Amorpha), but no less successful. I was pleased that the Mother of All Battles worked out — a couple of missteps on my part after the balloon went up, but once we got backed up (and to the right room), the end was not in doubt. With double bubbles, I was pretty much immune to anything they could toss at me, even without running TI.
Yeah…
I was kind of shocked by Dozen’s (thank you Dr. Awesome for that great nickname!) power selection.
Only one offenseive power, very odd. But, it was nice to see another Dark Defender in the game.
Also, Lady Photon is most entertaining. Just Zazi and her going around and around on the current geo-political situations was enough to have me in stiches, But, add in Puck’s general behavior and I was laughing my butt off with her comments.
Given that I had my back turned to everyone most of last evening, I didn’t really notice what she’d done. That said, I’ve known Defenders to do the almost-all-defensive route before.
I like Lady Photon. A fun concept. And I think Psi-clone might like to get to know her better …
Official News Story of the Trial.
Last night Zazi got the save wyatt mish.
What a PITA.
The mission brief says nothing about the number of people to be rescued…so you keep searching. It says nothing about the fact that you have to defeat ALL in the room that “Willie” is in ( I decided, thankfully to start in the rear most room and work my way forward). I weep for those that have this mission.
I hate it when missions, either in briefing or as you talk with folks, have unclear objectives.
So, for example, the Orumbega mish I was on the other night. Found the guy I was supposed to find. But there were a number of other hostages, too. I had to infer that I needed (for the mish to complete) to free them.
What should have happened (pick one):
A. Mission objective: Free Joe Smith and 5 other hostages
B. Joe Smith: “Thank heavens you rescued me!” (logic search) “But they have other captives — you need to free them, too!” (mission objective updates)
C. Allow an optional mish out after the primary objective, for partial mission credit. “You rescued Joe Smith, but the other hostages were sacrificed!”
Similarly, getting “Evil Genius and his cohorts” usually means EG plus some of the folks around him. The actual bounds cannot be clearly sussed out — it may be just those around him, or all in the room, or all in the room plus some in the corridor beyond.
If these guys are all EG’s supporters, you’d think they’d come running when you gack him, no? Rather than standing in that shadowed corner, punching their fist into their hand.
Not sure the best way to identify who needs to be arrested around EG (etc.). Some ideas:
A. Perhaps dialog (EG supporters talk about “Wow, the boss sure seems pleased about the coming apocalypse,” etc.).
B. Once the boss is sighted, something visual changing to the floor or the cohorts.
C. Something visual about the cohorts, even before the boss is sighted. After all, if they’re important enough to need to be arrested, there must be something noteworthy about them.
Hmmmm. Maybe something for the suggestion forum.
Yep…
It was the same mission you had Dave.
And now I know why you were so darn frustrated about it.
I posted a warning on the Alliance Forums.
Ah. Didn’t recognize the name (though I sensed I should have).
Like I said, I eventually “solved” it by treating it as a “defeat all” and letting Fred & Co. find the hostages/guards.
Was it the same mission? Looking at your Alliance forum post, I’m not sure:
1. Yes, there was an unmentioned glowie. It was, fortunately, right in the same room as the target.
2. The target hostage was male, though, the father of the three sisters rescued the previous mission.
3. The other hostages were not relatives, but other “Daughters of Mu,” descendents of the Lemurian blood line.
That said, just as frustrating. 🙂