Yay Team!

2005-11-29_portal.jpgBD needed help with a PB mission (the Psychic Clockwork King), so Psi-clone and Amorpha joined Puck Bunny, Noelle Frost, Shock.Therapy, and Kinetica (the latter 50s exemplared down to our 41-42 level) at Portal Corp.
A pretty fun mission. There were three controllers, a bushel of pets, one defender, one blaster, one scrapper. That meant Amorpha took point. Invis. from me kept us relatively stealthy going between groups, and we have very little trouble with them (except for Kinetica, who was prone to being killed by anyone she failed to nuke). Between Shock and myself, folks stayed buffed and healed. Pretty straightforward. The PCK went down in just a few minutes.
After we cleared the rest of the map and headed back, Noelle had to leave, so we headed on to a Crey mish that PB had. Things were a bit dicier there — a massive number of Crey tanks, and a good sprinkling of Paragon Protectors. The groups were large enough, and close enough together, that we ran into problems, including Kin going down a few times, my going down at least once, and a TPK when we inadvertently aggroed a veritable flock of Crey tanks.
I probably shouldn’t have brought out Phred, in retrospect — some good added firepower, but he triggered melees before we were ready more than once. My bad (and probably the most egregious tactical blundering of the evening).
Still, ended the mish out of debt and the evening a couple of pips higher than I’d been, so it was all good. And it was good to team up, too. I love duoing with Margie (she’s an excellent player and partner), and soloing can be some fun, but there’s enjoyment in team-ups that I’ve missed of late — more chaos, more voices, more chances for things to go wrong and for things to go right. And when it’s all good players (like the team we were on), it’s even more fun.
I’m looking forward to the TF this weekend, and there’s another team mission that Araware and Fazenda might be going on shortly, too. Should be fun.

6 thoughts on “Yay Team!”

  1. In other news…
    Puck dinged 43 on the next mission after that…Yay!
    Time to buy 45 SO’s.

  2. Sorry I had to fly away after the Clockwork King. I wasn’t going to, but then the Daily Show was just coming on, and I knew if I stayed I’d be on much, MUCH longer… so I left.
    Anyway, so much fun!

  3. Well, I bailed after we finished the Crey — and thus missed the Very Late Crey Ambush that took place outside. 🙂

  4. Well….
    They had to take the Tram…and the cross town traffic was killer…so it took them awhile to get there. ;p
    Now all I need to do is keep running Tina missions until the Hydra come up.

  5. …(except for Kinetica, who was prone to being killed by anyone she failed to nuke)…
    Well.. The Psychic Clockwork King’s alpha-strike AoE-nuke took Kinetica down in one shot, that was her just running in too soon and not waiting the extra three seconds for the attack to go before trying to nuke his little buddies away.

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