Unshiny!

Part of I7 is tweaking Invulnerability on the CoV side to not be all shiny. This makes sense, as, well, having a silvery gleaming sparkling fiendish villain is aesthetically dissonent.
They fixed this by turning the white pixels in the Invuln effects into black (maybe dark indigo) ones. In theory, this sounds pretty good. In practice …
Well, it’s not all swirly/cloudy like Dark, but it just looks … off. It looks like a negative (which it is), but with the same “offness” that looking at a negative has.
I didn’t take any pictures yet (not sure why), and it may be that my eye will adjust to it eventually. But in the meantime … weird.
Much discussion online about it, too.
(The ultimate answer is the ability to personally color-tune effects for your toon. This has been talked about as a QoL improvement, but I suspect it remains fairly low on the list.)

Leave a Reply

Your email address will not be published. Required fields are marked *