Mister Virgil, he much happier with us now

Rebooted the Virgil Tarikoss Strike Force last night with much the same crew, many of them up a level or two. Strike Force Inferno still had a 15-20 spread, but close enough to be able to SK the lowbies.
First mish? Mister Ravenous was pleased to see pleasant shades of yellow and orange, rather than the angry red and purple that dominated last time out. We did suffer a TPK in that first going, against a room that was, in fact, full of reds and oranges and three purple bosses, all of whom annoying decided to come running after us at once. But, aside from forgetting my rez temp power, that wasn’t so bad, and we had cut the group in half and managed the other half easy-peasy. Charity was the resident healer, and did a fine job of it.
The second mish (CoT at the outdoor power station) was handled through wise use of our invisible stalker resources — and we relearned the lesson of pulling the folks you want out to the exterior of the map, rather than going in and dealing with wandering patrols (who always wander by at inopportune times, like when you’re hip-deep in opponents already) and spill-over to neighboring groups.
As mentioned, the level difference made all the difference in the world — especially with the SF being front-loaded as I keep being assured it is. Red bosses I can handle. Red minions with ultraviolet bosses, not so much.
Was still having endurance problems, even with an EndRed DO in each attack, if things went beyond a single mob at a time.. And going up against Ruin Mages, and being the Guy with Status Protection, it wasn’t like I could toggle any of my armor off. I forgot to try Doyce’s trick of auto-firing Brawl — I’ll try that tonight and report back.
By then it was around 9:30p, so we adjourned for the evening. Margie and I re-signed in as Torchy and Hildy and blew up a lot of Council and DE Real Good.

9 thoughts on “Mister Virgil, he much happier with us now”

  1. I can only think that the person at 15 is the big difference. I mean, last attempt has two folks at 18 and the mobs were pretty much 21’s all the way through. This time out, two at 19, one at 15 and one auto gimped down to 20 and for the most part they have been 20’s with only occassional 21’s.
    It makes no sense to me how these decisions are made, but I am happy at how this SF is going.

  2. And the one at 15 is SKed up, so …
    But, yes, happy with how it’s going. And it’s a good group, too — variety of stalkers and brutes, with some added flavor.
    Pleased that Ravvy’s combat tells are also being found entertaining.

  3. Well, it might have been 8, if not for my stupid job. I got home too late to join you, as usual. 🙁

  4. While I understand the logic, it’s regrettable that you can’t modify TF/SF membership after the kickoff.
    On a related note, are mob sizes/intensities on a TF/SF influenced by the number of people in the TF/SF, or by the number actually signed on?
    In other words, if only 4 TF/SF members are signed on, are they going to see different mobs pop in a new mission than if all 7 were?

  5. Of course, it occurs to me, my Endurance problems should largely go away in, oh, a bit under 6 pips …

  6. There was a note in the latest patch about changing the level adjustment.
    “Added code to prevent the level adjustment of AVs/Heroes in Task Forces/Strike Forces based on Notoriety.”

  7. Which tells me the AV/Hero in the TF/SF (in this case, the two folks at the end) will be a fixed (high) level, regardless of the Notoriety (Reputation?) of the folks involved. Don’t think that affects either the AV vs Elite Boss status (which … hmmm … will we qualify for, being on Villainous, even at 7?), or the level of the Minions-Bosses along the way.
    We shall see.

  8. Virgil Tarikoss – the Conclusion

    Previous posts in the SF:  1, 2, 3 Team members of Strike Force Charon:  Mister Ravenous (Brute, CoI), Charity at Home (Corrupter, CoI), Venenata (Dominator, CoI), Barbarity (Brute, Entropy), Face of Destruction (Stalker, ?), Lord Maleficus (…

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