When I was a wee hero of 5th level or so (with Velvet Jones), I got an invitation to a Supergroup. “Woo-hoo!” I thought, and leapt at the chance (even though I didn’t have any Leap pool powers).
And … that was about it. The extent to which the SG played any role in my gaming was that the daily announcement, and other idle chatter, cluttered up my chat window. There was occasional news about task forces, all of which was geared toward a higher level than I.
But that was about it. Nobody contacted me. Nobody said hi. Nobody let little ol’ n00b me know what was shaking.
Then Doyce posted about SGs, and answered some questions thereto:
I think the lion’s share of the SG’s are really meant to be little more than a permanent Team-up, or a Friends List with a channel of its own and an excuse to have a slightly different costume. And that’s about it. Fine by me.
The bigger groups… the one’s that are more organized… the ‘real’ groups, if you’ll pardon my arrogance, are more than that.
a) Online friends and allies.
People that you like.
b) Support network.
“Guys, I need a hand with these Vahzilok.”
“What’s a ‘Crey Medic’? Are they dangerous?”
“Oh hell, I just dropped 54,000 influence on six of the wrong kind of enhancement!”
“Ugh… what power should I get?”
c) Pool of cool teammates.
Now, the bigger the group, the more likely this will work out for you. The Phalanx has about 55 people, and that works out to about 6 to 12 people on most nights, varying levels, with thicker clumps in the 20 to 30 range. That’s about a 20% online presence, so adjust accordingly for an SG of 10 people.
d) Folks who ‘get’ what you’re doing.
d-1) You’re in the Elements? Well, you know that it’s okay that you and the rest of the folks in your SG have more than a passing, polite interest in leveling. Conversation will be businesslike and efficient. Chatting in mid-mission is not done, and generally confines itself to ‘Boss’, ‘add!’, ‘snipe’, ‘pulling’, ‘found it’, and ‘need a Bounce Back’.
d-2) You’re in the Phalanx? You know that the folks in your SG will be chatting during the missions, in character: swearing about fascist mystic vampires, asking about where each other grew up… do your folks know you’re a ‘hero’… what a ‘hero’ *is*, and why those Crey Medics keep taking skin samples from you during fights.
Which sounded pretty cool. He made some recommendations, based on the groups he was involved in, and since I tend to trust the D-Man when it comes to RP, I made an application, and …
… well, after an interesting in-character interview at the feet of Prometheus in Atlas Park Lake, I am now a probationary member of the Freedom Phalanx. W00T!
And, in the course of the remaining evening, I chitchatted (in character) with various folks as they came on and off. I got invited onto an appropriate-level mission in the Hollows (where we eventually got our butts handed to us, sliced and arranged nicely on a bed of troll-green lettuce … but it was fun), and generally had a ball. Since Velvet is something of the bad girl/party girl, and has a nice Southern accent, there’s plenty of RP stuff I can do for flavor.
Again, fun stuff. It’s not necessarily what I’m going to be doing every outing, but it’s a nice added flavor bit for one of the characters. And the group seems pretty nice, which is an added bonus.
Oh, and I get a nice alternative Supergroup uniform! Which, as I look at it, looks sort of Dallas Cowboys Cheerleadery. Not that there’s anything wrong with that …