{"id":1715,"date":"2010-08-23T21:54:46","date_gmt":"2010-08-24T04:54:46","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/?p=1715"},"modified":"2010-08-23T21:54:46","modified_gmt":"2010-08-24T04:54:46","slug":"going-rogue-and-i18-a-cox-mini-review","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2010\/08\/going-rogue-and-i18-a-cox-mini-review.html","title":{"rendered":"Going Rogue and I18 &#8211; A CoX Mini-Review"},"content":{"rendered":"<p>Fairly short, sweet, and to the point.<\/p>\n<p>I cannot, at this point, imagine rolling up a new character for a while who isn&#8217;t starting in the Praetorian &#8220;Going Rogue&#8221; character.<\/p>\n<p>Part of this is because, frankly, the CoH starting arc is so threadbare and worn that running a new toon through it would be painful.  CoV is only slightly less so.  Co &#8230; hmmmm &#8230; is there a convenient TLA (Three-Letter Acronym) for Going Rogue?  CoR (City of Rogues)? CoP (that&#8217;s Cathedral of Pain)? CoY (City of Yellow)?  Anyway, the new material is fresh, which counts for a lot.<\/p>\n<p>Further, it&#8217;s so well crafted.  There&#8217;s a story behind what&#8217;s going on.  CoH&#8217;s early zones are are disparate micro-adventures, roughly introducing various factions and powers but without much intelligence behind them. CoV sets up the whole &#8220;Chosen One&#8221; theme, but that&#8217;s pretty monolithic.<\/p>\n<p>But Going Rogue does a great job of branching adventures,  and the whole &#8220;choose your morality&#8221; thing.  In fact, not only is there the whole quest of whether you are a hero \/ vigilante \/ villain \/ rogue thing, but within Praetoria there&#8217;s the question of whether you are a Loyalist and Resistance &#8212; and even within that, you can have Loyalists who are guardians of the public welfare or just out to be publicity and power hounds, or you can have Resistance who are believers in freedom or are just in it for the anarchy.<\/p>\n<p>It&#8217;s a system that puts the RP back into MMORPG. \u00a0And it&#8217;s very nicely done, supported by a nice cast of characters and a world that is such a melange of cliches (bright utopia that&#8217;s actually a tyrannical dystopia except that the rebellion isn&#8217;t as wholesome and idealistic as it seems) that it plain old works for purposes of the simulation.<\/p>\n<p>It&#8217;s not quite CoH 2, but it&#8217;ll do for a while.<\/p>\n<p>A few other notes:<\/p>\n<ol>\n<li>I would spend money for some swag with the Praetorian \/ Emperor Cole propaganda posters. \u00a0They are superb.<\/li>\n<li>I don&#8217;t know how I ever raised a Scrapper before the days of having (via vet rewards) two ranged powers and an additional melee power from the get-go. \u00a0I know the vet rewards are supposed to be more QoL than game-changing, but, damn, that (and getting an early travel power) rocks.<\/li>\n<li>Have I mentioned lately how much I love how the auction house interface has evolved? \u00a0Now if they just put vendors and crafting tables in the auction houses, my crafting joy would be complete.<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Fairly short, sweet, and to the point. I cannot, at this point, imagine rolling up a new character for a while who isn&#8217;t starting in the Praetorian &#8220;Going Rogue&#8221; character. Part of this is because, frankly, the CoH starting arc is so threadbare and worn that running a new toon through it would be painful. &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2010\/08\/going-rogue-and-i18-a-cox-mini-review.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Going Rogue and I18 &#8211; A CoX Mini-Review&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[15,5],"tags":[],"class_list":["post-1715","post","type-post","status-publish","format-standard","hentry","category-city-of-heroes","category-gameplay"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/1715","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=1715"}],"version-history":[{"count":1,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/1715\/revisions"}],"predecessor-version":[{"id":1717,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/1715\/revisions\/1717"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=1715"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=1715"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=1715"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}