{"id":199,"date":"2005-07-15T10:33:38","date_gmt":"2005-07-15T16:33:38","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/wp\/2005\/07\/coming-changes-and-associated-threads\/"},"modified":"2005-07-15T10:33:38","modified_gmt":"2005-07-15T16:33:38","slug":"coming-changes-and-associated-threads","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2005\/07\/coming-changes-and-associated-threads.html","title":{"rendered":"Coming changes and associated threads"},"content":{"rendered":"<p>Huge slew of &#8220;consolidated discussion&#8221; threads for I5 changes, for your info:<\/p>\n<ul>\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255207&#038;bodyprev=#Post3255207\">XP Changes<\/a>:   &#8220;No experience debt until level 10; half experience debt in missions; experience awards for defeating enemies level 25+ increased.&#8221;  Sounds encouraging.\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255200&#038;bodyprev=#Post3255200\">Mission Customization<\/a>:  &#8220;Many existing missions have been updated with hostage escorts, friendly heroes who fight by your side, villain wave attacks and more.&#8221;  Sounds interesting.\n<li>Sonic Powers:  <a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255194&#038;bodyprev=#Post3255194\">Blast<\/a>, <a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255193&#038;bodyprev=#Post3255193\">Debuff<\/a>.  Sounds (heh) fun.\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255211&#038;bodyprev=#Post3255211\">Blaster changes<\/a>:  &#8220;Blaster hit points increased. Overall increase in the damage output (and thus survivability) of Blasters.&#8221;  Sounds like better days for blasters.\n<li><a href=\"mailto:http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255218&#038;bodyprev=#Post3255218\">Max targets<\/a>: &#8220;Set a maximum number of targets that can be affected by most offensive powers: AoE Debuffs, Ranged cones, and Melee AoE (PBAoE) are set to 10. Some Large PBAoE (like Nova) are set to 16.<br \/>\nMelee Cones are set to 5. Ranged AoE damage powers are set to 16.<br \/>\nTaunts (including Tanker inherent Taunt &#8211; &#8216;PunchVoke&#8217;) is set to 5.&#8221;  Sounds questionable.  Intent is to reduce herding, which is probably good, but if it hurts abilities while in actual melee, it&#8217;s not so good.  The numbers seem pretty decent to avoid that second possiblity, though &#8212; except that the Tank Taunt seems way too low (unless we&#8217;re talking about *just* Punchvoke, as opposed to the Taunt power or the Taunt aura from INV, etc.); that&#8217;s going to definitely hurt Tank abilities to protect the party.<\/p>\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255212&#038;bodyprev=#Post3255212\">Controller changes<\/a>:  &#8220;Controllers will do double damage to a target (non pvp) that is Immobilized, Disoriented, Slept or Held. &#8230; Controller AoE Holds, Disorients and Sleeps (and a few others like Quicksand and Ice Slick) recharge times have been doubled and duration cut in half. AoE Immobilize and Phase Shift powers were not affected. &#8230; Controller Pets &#8230; can no longer stack. &#8230; Illusion Control\/Phantasm can still summon multiple decoys; always summons 3 Decoys.&#8221;  Sounds irksome.  As a controller, I don&#8217;t particularly care about doing damage as much as controlling.  Reducing AoE far outbalances the extra damage done during.\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255221&#038;bodyprev=#Post3255221\">Villain powers<\/a>:   Reduced Lt.\/Boss\/Elite Boss Accuracy (ToHit).  Reduced Boss Accuracy (ToHit).  CoT minion and power changes.  Sounds &#8220;meh.&#8221;  Nice, but not compelling.\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255231&#038;bodyprev=#Post3255231\">Instant Healing<\/a>:  &#8220;Changed Regeneration\/Instant Healing from a Toggle Power to a Click power. Gave it a new animation so it activates faster.&#8221;  Lower END, higher recharge time. See also <a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255232&#038;bodyprev=#Post3255232\">Integration nerf<\/a>.\n<li><a href=\"http:\/\/boards.cityofheroes.com\/showflat.php?Cat=&#038;Board=shibboleth&#038;Number=3255214&#038;bodyprev=#Post3255214\">Scrapper Changes<\/a>:  &#8220;Scrapper damage increased for all powers.&#8221;  Sounds scrappery!<\/ul>\n<p>And many more (than I have time to go through right now).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Huge slew of &#8220;consolidated discussion&#8221; threads for I5 changes, for your info: XP Changes: &#8220;No experience debt until level 10; half experience debt in missions; experience awards for defeating enemies level 25+ increased.&#8221; Sounds encouraging. Mission Customization: &#8220;Many existing missions have been updated with hostage escorts, friendly heroes who fight by your side, villain wave &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2005\/07\/coming-changes-and-associated-threads.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Coming changes and associated threads&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[7],"tags":[],"class_list":["post-199","post","type-post","status-publish","format-standard","hentry","category-resources-rules"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/199","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=199"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/199\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=199"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=199"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=199"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}