{"id":284,"date":"2005-09-26T08:08:53","date_gmt":"2005-09-26T14:08:53","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/wp\/2005\/09\/world-of-tiers\/"},"modified":"2005-09-26T08:08:53","modified_gmt":"2005-09-26T14:08:53","slug":"world-of-tiers","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2005\/09\/world-of-tiers.html","title":{"rendered":"World of Tiers"},"content":{"rendered":"<p>The decades of character experience each have their own qualities to them &#8212; to the extent, at least, that I&#8217;m able to identify them.<br \/>\n<strong>1-9: Crude and Unformed<\/strong><br \/>\nAt the beginning levels, it&#8217;s all about a few fresh powers and testing character concepts.  There&#8217;s not a lot to differentiate characters or missions, just the freshness of it all.  There&#8217;s a lot of initial turnover here, but these levels tend to go so (relatively) fast that it&#8217;s pretty easy to survive.<br \/>\n<strong>10-19: Make or Break<\/strong><br \/>\nBy this time the difficulty is begining to ratchet up and the time-to-level is increasing.  Steel Canyon and Skyway provide new places to live, and die.  TFs show up, giving a way to seriously immerse in the character and team with others.  Most of the leveling here is taken up with getting a travel power, bumping up Hasten, and struggling for Stamina.  DOs and paying for them become an issue.<br \/>\nI find this is the level where (my) characters tend to stall, as their limitations in play and personality become clear.  I&#8217;ve dropped many more characters in this range (esp. right around 15) than in the first decade.<br \/>\n<strong>20-29: Establishing a Rep<\/strong><br \/>\nCharacters come into their own.  Basic power sets are in place, the basic supporting powers (travel, stamina) are taken, and now differentiation can occur.  Missions move to IP\/Talos, and become a lot more interesting.  SOs show up.  Major story arcs become more visible, and there are a large number of TFs.  Respecs and costume changes become available.<br \/>\nMore importantly, I&#8217;ve found that the heroes who make it to this level start getting a lot more involved in SG events and social chit-chat.  They become known, and get to know others.  Enough activities take place jumping off of IP\/Talos that their survivability there (not to mention being able to travel and having a breadth of powers) lets folks be easily SKed.  In short, the social network for heroes solidifies here (though it requires maintenance), and adds a new level of enjoyability to the game.<br \/>\nThese levels are long, but rich.  In my (limited) experience, my alts who make it into this range are solid.<br \/>\n<strong>30-39:  Living Large<\/strong><br \/>\nGlory days.  Founders Falls and Crey&#8217;s Folly.  Rikti and Crey and the return of the Circle of Thorns, not to mention Devouring Earth.  Money stops being so much of a problem.  Get this far and you are a competent, powerful, hero, as well balanced as the constantly changing landscape of new issues can allow.<br \/>\nCharacters at this level seem unlikely to be dropped (after all that investment) but might stall.<br \/>\n<strong>40-49:  Thousand Yard Stare<\/strong><br \/>\nThis one I can&#8217;t speak to from direct experience (just yet).  My impression, reading from other people, is that heroes that get here tend to be (a) key SG members who get much involved in group activities, and (b) obsessed with getting to 50 (especially when there are dire warnings about future nerfs).  Long levels and long TFs\/Trials can make this something of a slog.<br \/>\n<strong>50:  Top o&#8217; the World, Ma!<\/strong><br \/>\nHero of the City.  Now what?  Either act as elder statesman (so to speak), fostering others activities and playing socially &#8212; or else roll up a Kheldian and begin the cycle again.<br \/>\nAny other thoughts?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The decades of character experience each have their own qualities to them &#8212; to the extent, at least, that I&#8217;m able to identify them. 1-9: Crude and Unformed At the beginning levels, it&#8217;s all about a few fresh powers and testing character concepts. There&#8217;s not a lot to differentiate characters or missions, just the freshness &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2005\/09\/world-of-tiers.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;World of Tiers&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[6],"tags":[],"class_list":["post-284","post","type-post","status-publish","format-standard","hentry","category-character-design"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/284","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=284"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/284\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=284"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=284"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=284"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}