{"id":3043,"date":"2022-10-05T22:41:19","date_gmt":"2022-10-06T05:41:19","guid":{"rendered":"https:\/\/hill-kleerup.org\/blog\/heroes\/?p=3043"},"modified":"2025-06-26T16:22:13","modified_gmt":"2025-06-26T23:22:13","slug":"dd-5e-rules-cover","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2022\/10\/dd-5e-rules-cover.html","title":{"rendered":"D&#038;D 5e\/5.5e Rules &#8211; Cover!"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2984\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp 300w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-650x425.webp 650w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-768x502.webp 768w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-1200x784.webp 1200w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules.webp 1300w\" alt=\"Know the Rules\" width=\"300\" height=\"196\" \/><em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2022\/09\/dd-5e-rules-a-prologue.html\">Part of an ongoing series of <strong>5e (2014)<\/strong> Rules notes.<\/a>\u00a0 <span style=\"color: #800000;\">See the end of the post for notes on <strong>5.5e (2024)<\/strong> rules.<\/span><\/em><\/p>\n<p>Like all things 5e, WotC set out to simplify the mechanics of how people were protected out on the battlefield by various objects.<\/p>\n<p>5e set up basically four conditions:<\/p>\n<ol>\n<li><strong>no<\/strong> cover \/ uncovered (the default)<\/li>\n<li><strong>half<\/strong> cover<\/li>\n<li><strong>three-quarters<\/strong> cover<\/li>\n<li><strong>total<\/strong> cover.<\/li>\n<\/ol>\n<p>The first and last usually get treated separately. It&#8217;s the partial covers in the middle that are of most interest here.<\/p>\n<p>It&#8217;s difficult to talk about cover separated from a battle-map. Or, rather, if you are just running Theater of the Mind, cover is a matter of the GM asserting it (or agreeing to player assertions about it) by fiat. A lot of the below will depend on working on a square grid (extensible to a hex grid, if one likes; check out the DMG pages referenced below).<\/p>\n<h1>How about a drawing and a table?<\/h1>\n<figure id=\"attachment_3045\" aria-describedby=\"caption-attachment-3045\" style=\"width: 512px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/cover.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-3045 size-full\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/cover.png\" alt=\"Half and Three-Quarters Cover\" width=\"512\" height=\"289\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/cover.png 512w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/cover-300x169.png 300w\" sizes=\"auto, (max-width: 512px) 85vw, 512px\" \/><\/a><figcaption id=\"caption-attachment-3045\" class=\"wp-caption-text\">Cover diagram from the DMG, p. 250 (<a href=\"https:\/\/www.reddit.com\/r\/dndnext\/comments\/iuzikb\/i_need_clarification_on_cover_rules_when_playing\/\">Source<\/a>)<\/figcaption><\/figure>\n<p>The key here as to what cover a target has is counting the points on any one of their squares from any of the points in your square to see how many are blocked.<\/p>\n<p>So here are the effects of cover on attacks, based on the rules <a href=\"https:\/\/5thsrd.org\/combat\/cover\/\">here<\/a>. This most often comes into play with Ranged attacks (including Spells), but<\/p>\n<table class=\"userscript-table userscript-table-bordered\" style=\"table-layout: auto;\">\n<thead>\n<tr>\n<th style=\"text-align: center;\"><strong>Points Blocked<\/strong><\/th>\n<th style=\"text-align: center;\"><strong>Cover Type<\/strong><\/th>\n<th style=\"text-align: center;\"><strong>AC and DEX Saves<\/strong><\/th>\n<th style=\"text-align: center;\"><strong>Examples<\/strong><\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td style=\"text-align: center;\">1-2<\/td>\n<td style=\"text-align: center;\"><b><i>Half<\/i><\/b><\/td>\n<td style=\"text-align: center;\">+2<\/td>\n<td>Low wall, large furniture, narrow tree trunk, or a creature* (friend or enemy) directly in front of them<\/td>\n<\/tr>\n<tr>\n<td style=\"text-align: center;\">3-4<\/td>\n<td style=\"text-align: center;\"><b><i>Three-Quarter<\/i><\/b><\/td>\n<td style=\"text-align: center;\">+5<\/td>\n<td>Portcullis, arrow slit, thick tree trunk. Any of the target visible.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><sup>*A creature at least half as large as the target standing next to them.\u00a0 But &#8230; see my House Rules below.<\/sup><\/p>\n<p><b>Points Blocked<\/b>: As in the diagram above, on a grid, choose a (most favorable) corner of the attacker&#8217;s space. Trace a line from that corner to each of the corners of a square (any one) the target occupies. Based on how many of those points are blocked, you can determine the level of cover.<\/p>\n<p>So if any of the points are blocked, there is at least Half Cover. But also note that, even if the <em>all<\/em> the corners are blocked (e.g., the target is behind an arrow slit), if you can see <em>any<\/em> of the target, it&#8217;s in Three-Quarter cover.<img \/><\/p>\n<p><b><i>Total<\/i>\u00a0Cover<\/b>:\u00a0 A target that cannot at all be seen \/ is completely concealed cannot be targeted by an attack or spell (though some spells can reach it in an Area of Effect &#8212; <em>Fireballs<\/em>, for example). Total Cover also starts to invoke rules for Hiding and the like.<\/p>\n<p><b>Sizes<\/b> of the characters involved can affect this (Small creatures behind larger creatures, etc.).<\/p>\n<p><b>Multiple Covers<\/b> provide the most difficult cover level. Arguably shooting an arrow past four people is more difficult than shooting an arrow past one person, but the KISS principle applies. As GM you can rule a cluster of Half Covers equal a Three-Quarters Cover, but the Rules As Written say that it&#8217;s still only Half Cover.<\/p>\n<h1>Combat and Cover at Corners<\/h1>\n<figure id=\"attachment_3046\" aria-describedby=\"caption-attachment-3046\" style=\"width: 257px\" class=\"wp-caption alignright\"><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/corners.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-3046\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/10\/corners.png\" alt=\"Combat and Cover at Corners\" width=\"257\" height=\"245\" \/><\/a><figcaption id=\"caption-attachment-3046\" class=\"wp-caption-text\">Combat and Cover at Corners<\/figcaption><\/figure>\n<p>Consider the case in the picture &#8212; Fighter and Kenku squaring off (so to speak) at an architectural corner. Do the have cover from each other?<\/p>\n<p>It might seem so, especially since the Move rules for grids indicate you can&#8217;t move through such a corner (<a href=\"https:\/\/sw5e.com\/rules\/phb\/combat#:~:text=Corners.%20Diagonal%20movement%20can%E2%80%99t%20cross%20the%20corner%20of%20a%20wall%2C%20large%20tree%2C%20or%20other%20terrain%20feature%20that%20fills%20its%20space.\">PHB 192<\/a>):<\/p>\n<blockquote><p><strong><u>Corners<\/u><\/strong>. Diagonal movement can\u2019t cross the corner of a wall, large tree, or other terrain feature that fills its space.<\/p><\/blockquote>\n<p>But for <em>combat<\/em> purposes, there&#8217;s no cover, because the kenku can take his top two corners (or the fighter his right two) and see (allowing for map\/grid irregularities) along the wall all the other points of the opponent&#8217;s square.<\/p>\n<p>It seems counter-intuitive, but there you are. Similar rulings can be made around doorways (the three squares on the other side of a 5-foot door have no cover from someone standing in the doorway on the other side, treating walls has having no thickness).<\/p>\n<h1>House Rule: Proximity to the Obstacle<\/h1>\n<p><b>Proximity to the Obstacle<\/b>:\u00a0 Rules as Written say that obstacle are obstacles. My <span style=\"color: #ff0000;\">House Rule <\/span>is a little more nuanced:<\/p>\n<blockquote><p>The attacker can ignore Half or Three-Quarter Cover if the attacker is closer to the obstacle than the target.<\/p><\/blockquote>\n<p>It&#8217;s all a matter of perspective. If an ally is right in front of me, I can weave around in my 5-foot square to get a clear shot; if they are right in front of the target, they provide much better cover for that target.<\/p>\n<p>Take three examples that I will, for no particular reason, label as William (W) and Moony (M) dealing with a Goblin (G).<\/p>\n<pre><b>1<\/b>) W----------&gt;MG\r\n<b>2<\/b>) WM----------&gt;G\r\n<b>3<\/b>) W-----M-----&gt;G<\/pre>\n<p>The normal use case is\u00a0<b>#1<\/b>, where Moony is up there whomping on the Goblin, and William is behind, shooting a bow at the Goblin. That&#8217;s pretty clear; the Goblin gets Half Cover from Moony against William&#8217;s bow shot.<\/p>\n<p>Consider case <b>#2<\/b>, where Moony was right in front of William. The penalty shouldn&#8217;t count here; it&#8217;s easy in a 5-foot space for William to shoot past Moony at the Goblin, adjust to shoot over Moony&#8217;s shoulder or to one side or the other. Assuming Moony isn&#8217;t doing jumping jacks in front of William, and is of a comparable size, that makes sense.<\/p>\n<p>Use case\u00a0<b>#3<\/b>\u00a0&#8212; where Moony is midway between William and the Rat is a bit more dodgy (so to speak). The angle to shoot around Moony is more difficult, though not as difficult as when Moony is right in front of the Rat.<\/p>\n<p>So, what&#8217;s the ruling here? 5e would treat all three circumstances as providing cover, but I don&#8217;t like that. So I&#8217;ll borrow from the 3.5e rules:<\/p>\n<blockquote><p>Attacker can ignore the cover if he\u2019s closer to the obstacle than his target.<\/p><\/blockquote>\n<p>At least as applies to Half and Three-Quarter Cover. In case #1, cover rules apply; in case #2, they do not; in case #3, William would need to take a step forward to fire and ignore the cover.<\/p>\n<h1>Some Other Notes<\/h1>\n<ul>\n<li>Note this is one of the few cases were 5e bakes in bonuses (vs using Advantage\/Disadvantage). Assuming Advantage gives you about a +4 on a roll (it varies), that becomes too crude a measure for this.<\/li>\n<li>There is a <a href=\"https:\/\/rpg.stackexchange.com\/questions\/135040\/using-the-hitting-cover-variant-rule-is-it-impossible-to-hit-the-covering-creat#:~:text=The%20Hitting%20Cover%20variant%20rule%20states%20(DMG%20p.,protected%20target%20without%20the%20cover.\">Variant Rule (DMG 272)<\/a> about the chances of hitting the cover if you miss your target. KISS, man. Also, we&#8217;ll assume that people are being particularly careful\u00a0<em>not\u00a0<\/em>hit their allies.<\/li>\n<li>Note that the\u00a0<a href=\"http:\/\/dnd5e.wikidot.com\/feat:sharpshooter\"><em>Sharpshooter<\/em><\/a> and <a href=\"http:\/\/dnd5e.wikidot.com\/feat:spell-sniper\"><em>Spell Sniper<\/em><\/a> feats basically do away with Cover for their user. That&#8217;s pretty cool.<\/li>\n<\/ul>\n<h1><del>Update:\u00a0OneD&amp;D<\/del><\/h1>\n<p><del>In &#8220;<a href=\"https:\/\/media.dndbeyond.com\/compendium-images\/one-dnd\/expert-classes\/kpx0MvyfBGHe0XKk\/UA2022-Expert-Classes.pdf\">Unearthed Arcana 2022 \u2013 Expert Classes<\/a>,&#8221; the Hide action is allowed when behind Three-Quarters or Total Cover.\u00a0 The <em>Sharpshooter<\/em> and <em>Spell Sniper<\/em> feats ignore Half and Three-Quarters Cover, as in 5e.<\/del><\/p>\n<h1><span style=\"color: #800000;\"><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4197\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png\" alt=\"dnd 5.5\/2024\" width=\"208\" height=\"300\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png 208w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png 215w\" sizes=\"auto, (max-width: 208px) 85vw, 208px\" \/><\/a>But what about 5.5e?<\/span><\/h1>\n<p><span style=\"color: #800000;\">Things are pretty much the same in 5.5e (2024), with just a few things different.<\/span><\/p>\n<p><span style=\"color: #800000;\">5.5e doesn&#8217;t like pretty pictures of grids or counting points. Instead it provides<\/span> <a href=\"https:\/\/www.dndbeyond.com\/sources\/dnd\/br-2024\/playing-the-game#Cover\">a table and some very generic definitions<\/a> <span style=\"color: #800000;\">(vs. examples).<\/span><\/p>\n<p><span style=\"color: #800000;\">Cover now works against\u00a0<em>Fireballs,\u00a0<\/em>rather than those flooding through any opening. There are also some changes in other <strong>spells<\/strong> (check your spell list!).<\/span><\/p>\n<p><span style=\"color: #800000;\">In 5e, <em>Fireball<\/em> reads:<\/span><\/p>\n<blockquote><p><span style=\"color: #800000;\">A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. [&#8230;] The fire spreads around corners.\u00a0<\/span><\/p><\/blockquote>\n<p><span style=\"color: #800000;\">In 5.5e, the spell says:<\/span><\/p>\n<blockquote><p><span style=\"color: #800000;\">A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw.<\/span><\/p><\/blockquote>\n<p><span style=\"color: #800000;\">Nothing there about it spreading around corners &#8230; or around Total Cover.<\/span><\/p>\n<p><span style=\"color: #800000;\">The Optional Rule about <strong>hitting the cover<\/strong> if you miss your target is <a style=\"color: #800000;\" href=\"https:\/\/www.wargamer.com\/dnd\/axed-optional-rules#:~:text=This%20optional%20rule%20allows%20a%20missed%20ranged%20attack%20to%20deal%20damage%20to%20a%20target%27s%20cover%20instead.%20The%20degree%20of%20failure%20decides%20whether%20or%20not%20the%20cover%20is%20damaged.%20Since%20the%202024%20DM%27s%20Guide%20makes%20it%20clear%20what%20armor%20class%20many%20regular%20objects%20have%2C%20this%20rule%20likely%20doesn%27t%20synergize%20well%20anymore.\">no long there<\/a>, in part because a lot of objects now have AC defined for them.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hiding behind things is natural in combat. The rules are sometimes not so natural.<\/p>\n","protected":false},"author":2,"featured_media":3045,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"none","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_analysis_target_kw":"","footnotes":""},"categories":[48,44,78],"tags":[47,50],"class_list":["post-3043","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-onedd","category-dd","category-dd-5e-rules","tag-dnd5e","tag-rules"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3043","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=3043"}],"version-history":[{"count":18,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3043\/revisions"}],"predecessor-version":[{"id":3281,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3043\/revisions\/3281"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media\/3045"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=3043"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=3043"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=3043"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}