{"id":3205,"date":"2023-12-07T23:21:08","date_gmt":"2023-12-08T06:21:08","guid":{"rendered":"https:\/\/hill-kleerup.org\/blog\/heroes\/?p=3205"},"modified":"2025-05-29T22:19:14","modified_gmt":"2025-05-30T05:19:14","slug":"dd-5e-rules-round-down","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2023\/12\/dd-5e-rules-round-down.html","title":{"rendered":"D&#038;D 5e\/5.5e Rules &#8211; Round Down!"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2984\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp 300w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-650x425.webp 650w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-768x502.webp 768w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-1200x784.webp 1200w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules.webp 1300w\" alt=\"Know the Rules\" width=\"300\" height=\"196\" \/><em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2022\/09\/dd-5e-rules-a-prologue.html\">Part of an ongoing series of <strong>5e (2014)<\/strong> Rules notes.<\/a>\u00a0 <span style=\"color: #800000;\">See the end of the post for notes on <strong>5.5e (2024)<\/strong> rules.<\/span><\/em><\/p>\n<p>So this one is short and sweet, but an important guideline to remember. It shows up in multiple 5e rulebooks, including the introductory material to the <em>Players Handbook<\/em> [PHB 7], repeated for emphasis in <em>Xanathar&#8217;s<\/em> and <em>Tasha&#8217;s<\/em> (emphasis mine):<\/p>\n<blockquote><p>Whenever you divide a number in the game, <b><span style=\"text-decoration: underline;\">Round\u00a0Down<\/span>\u00a0if you end up with a fraction<\/b>, even if the fraction is one-half or greater.<\/p><\/blockquote>\n<p>That is, for those of you with an Excel frame of mind, always use TRUNC(), rather than ROUND() or CEILING().<\/p>\n<p>A common example of this is with damage Resistance, which some monsters have. Resistance to a type of damage means it&#8217;s halved. If you do 15 points of fire damage to a creature with Resistance to Fire, they only take 7 points (15 \/ 2 = 7\u00bd, Round Down to 7).<\/p>\n<p>Is there some deep, important, mystical and\/or pragmatic reason to Round Down by default? No. I suspect things would all balance out decently enough if we handled rounding in a different fashion.\u00a0 But it <em>is<\/em> important that there\u00a0<em>be<\/em> a rule so that one isn&#8217;t having to look up every case where fractions show up, seeing how the rounding should work for each. Consistency makes for faster, easier, less contentious gameplay.<\/p>\n<p>Of course, as the preceding general rule in the PHB says, <strong>exceptions beat general rules<\/strong>, and there are places where there are specific exceptions to Rounding Down called out &#8212; either specifically changing how things should be rounded, or more often providing a minimum. For example, you regain half of your maximum Hit Dice used after a Long Rest, but the rules note a minimum of 1 Hit Die is recovered (otherwise 1st level characters would get nothing, as 1 HD \/ 2 = \u00bd HD, rounded down is 0 HD).<\/p>\n<p>But unless an exception is called out, the general rule is always to <strong>Round Down<\/strong>.<\/p>\n<h1><span style=\"color: #800000;\">And with 5.5e?<\/span><\/h1>\n<p><span style=\"color: #800000;\"><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4197\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png\" alt=\"dnd 5.5\/2024\" width=\"208\" height=\"300\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png 208w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png 215w\" sizes=\"auto, (max-width: 208px) 85vw, 208px\" \/><\/a>The same bedrock principle applies in 5.5e (2024), as seen on PHB page 8 and the <a style=\"color: #800000;\" href=\"https:\/\/www.dndbeyond.com\/sources\/dnd\/br-2024\/rules-glossary#RoundDown\">Glossary<\/a>:<\/span><\/p>\n<blockquote><p><span style=\"color: #800000;\">Whenever you divide or multiply a number in the game, round down if you end up with a fraction, even if the fraction is one-half or greater. Some rules make an exception and tell you to round up.<\/span><\/p><\/blockquote>\n<p><span style=\"color: #800000;\">It does seem to me, looking at the rules, that there are more exceptions called out, but not a lot.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s a little thing, but it can make a big difference &#8230; and know it will help stop arguments at the table.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"none","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"both","_seopress_redirections_param":"","_seopress_redirections_type":301,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[44,78],"tags":[47,77],"class_list":["post-3205","post","type-post","status-publish","format-standard","hentry","category-dd","category-dd-5e-rules","tag-dnd5e","tag-rounding"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3205","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=3205"}],"version-history":[{"count":6,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3205\/revisions"}],"predecessor-version":[{"id":4300,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3205\/revisions\/4300"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=3205"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=3205"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=3205"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}