{"id":3919,"date":"2024-03-10T22:41:44","date_gmt":"2024-03-11T05:41:44","guid":{"rendered":"https:\/\/hill-kleerup.org\/blog\/heroes\/?p=3919"},"modified":"2025-06-13T13:33:11","modified_gmt":"2025-06-13T20:33:11","slug":"dd-5e-rules-spell-create-bonfire","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2024\/03\/dd-5e-rules-spell-create-bonfire.html","title":{"rendered":"D&#038;D 5e\/5.5e Rules &#8211; Spell: <i>Create Bonfire!<\/i>"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2984\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp 300w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-650x425.webp 650w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-768x502.webp 768w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-1200x784.webp 1200w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules.webp 1300w\" alt=\"Know the Rules\" width=\"300\" height=\"196\" \/><em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2022\/09\/dd-5e-rules-a-prologue.html\">Part of an ongoing series of <strong>5e (2014)<\/strong> Rules notes.<\/a>\u00a0 <span style=\"color: #800000;\">See the end of the post for notes on <strong>5.5e (2024)<\/strong> rules.<\/span><\/em><\/p>\n<p>In the most recent campaign I ran, this spell was a go-to for our Druid all the way up the level progression. It damages, it illumines (maybe), it pretty much does it all.<\/p>\n<h1>Let&#8217;s talk about Bonfire<\/h1>\n<p>Create Bonfire is a pretty straightforward spell, so much so that it can be easily overlooked, even as it&#8217;s accessible by\u00a0Druid, Sorcerer, Warlock, Wizard, or Artificer players.<\/p>\n<p><a href=\"http:\/\/dnd5e.wikidot.com\/spell:create-bonfire\">Here&#8217;s what it does<\/a>:<\/p>\n<blockquote><p>You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube.<\/p>\n<p>The bonfire ignites flammable objects in its area that aren\u2019t being worn or carried.<\/p><\/blockquote>\n<p>The Bonfire does 1d8 damage to start with, scaling up by character level (not class level). The save for fire damage is a DEXterity roll, which is often easily made by enemies (resulting in no damage, as Cantrips usually do), but not always. Overall, damage is not amazing, but not for nothing.<\/p>\n<h1>The Movable Bonfire<\/h1>\n<p>Wait, you might say &#8212; a Bonfire can&#8217;t be moved.<\/p>\n<p>True. Unlike, say,\u00a0<em>Moonbeam,<\/em> there are no movement rules for <em>Create Bonfire<\/em>.<\/p>\n<p>But they aren&#8217;t needed. This is a Cantrip. You can cast it every single turn. It&#8217;s a Concentration spell, but that doesn&#8217;t matter here. If your Bonfire is burning\u00a0<em>there,<\/em> you can easily simply recast it on your turn to be\u00a0<em>there.<\/em><\/p>\n<h1>When does the damage occur?<\/h1>\n<p>Here&#8217;s the tricky part that makes <em>Create Bonfire<\/em> interesting.<\/p>\n<blockquote><p>Any creature in the bonfire\u2019s space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage.<\/p>\n<p>A creature must also make the saving throw when it moves into the bonfire\u2019s space for the first time on a turn or ends its turn there.<\/p><\/blockquote>\n<p>So the check for damage takes place in three situations:<\/p>\n<ol>\n<li>If the target is in the square where the Bonfire is cast.<\/li>\n<li>If the target moves (or is moved) into the Bonfire square on a given turn.<\/li>\n<li>If the target ends its turn in the Bonfire square.<\/li>\n<\/ol>\n<p>This gives the spell a scosh more flexibility than, say, <em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2024\/02\/dd-5e-rules-spells-moonbeam.html\">Moonbeam<\/a>.\u00a0<\/em>It\u00a0<em>immediately\u00a0<\/em>attacks when cast.<\/p>\n<p>Also, as noted, a target can be moved\u00a0<em>into<\/em> the Bonfire and immediately have to check for damage. This could be with a <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2024\/01\/dd-5e-rules-moving-through-a-hostile-creatures-space.html#:~:text=Difficult%20Terrain%20movement.-,Shoving,-There%20are%20a\">Shove<\/a> attack, a\u00a0<em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2024\/02\/dd-5e-rules-spells-thorn-whip.html\">Thorn Whip<\/a>,<\/em> or some other means. This can actually be done to a target multiple times per round (the restriction is only once per given character <em>turn).<\/em><\/p>\n<h1>It burns!<\/h1>\n<p>While the damage done by the Bonfire is not tremendous, as a DM, I&#8217;d also factor in the psychological aspect &#8212; stepping into\/through fire, or standing in fire, even if the damage being done isn&#8217;t overwhelming, is still not easy to do. I&#8217;d suggest that that most mooks will run around the Bonfire, or will try to step out of it if they can, rather than take the 1d8 each turn.<\/p>\n<h1>It&#8217;s a floor polish <em>and<\/em> a dessert topping!<\/h1>\n<p>While we tend to think of most spells in terms of combat effect,\u00a0<em>Create Bonfire<\/em> can also do something as simple as it says outside of combat, too, as it will set any flammable material on fire. And, as a cantrip, there&#8217;s no effective cost to starting the party&#8217;s campfire each evening once someone has gathered some wood.<\/p>\n<p>Looking at an alternate use, interestingly enough, there is some intense debate out there whether the Bonfire, which clearly emits <em>heat<\/em> (because it does burn damage), actually emits <em>light<\/em>. In the campaign I ran, the Druid often used the spell to illumine dark rooms for the darkvisionally challenged.<\/p>\n<p><strong>Why it might not create light<\/strong>: The spell itself does not list it as an effect, as some other fire-based spells do. Compare the text above for <em>Create Bonfire<\/em> to <a href=\"https:\/\/www.dndbeyond.com\/spells\/flaming-sphere\">this for <\/a><i><a href=\"https:\/\/www.dndbeyond.com\/spells\/flaming-sphere\">Flaming Sphere<\/a>:<\/i><\/p>\n<blockquote><p>The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet.<\/p><\/blockquote>\n<p><strong>Why it clearly creates light<\/strong>: It is a Conjuration of a bonfire, and that seems to be fairly clear in intent.<\/p>\n<p>I leave it to the DM to make this particular ruling, though I find the idea of a non-light-emitting bonfire, even if magical, to be baffling.<\/p>\n<h1><span style=\"color: #800000;\">Anything different in 5.5e?<\/span><\/h1>\n<p><span style=\"color: #800000;\"><em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4197\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png\" alt=\"dnd 5.5\/2024\" width=\"208\" height=\"300\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo-208x300.png 208w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2025\/04\/dnd-55-2024-logo.png 215w\" sizes=\"auto, (max-width: 208px) 85vw, 208px\" \/><\/a>Create Bonfire<\/em> appears to have been introduced in the\u00a0<em>Princes of the Apocalypse <\/em>module, and was later picked up in <em>Xanathar&#8217;s Guide to Everything<\/em>.\u00a0 Notably, it does <span style=\"text-decoration: underline;\">not<\/span> show up in the 5.5e (2024)\u00a0<em>Player&#8217;s Handbook.<\/em><\/span><\/p>\n<p><span style=\"color: #800000;\">So, is it still a legit spell? Does it grandfather into 5.5e like anything else that isn&#8217;t specifically updated or changed? I suppose so. But since the text has not changed, all of the above still pertains.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A fire suddenly shooting up around you can be &#8230; disconcerting.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"none","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[48,44,78],"tags":[113],"class_list":["post-3919","post","type-post","status-publish","format-standard","hentry","category-onedd","category-dd","category-dd-5e-rules","tag-bonfire"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3919","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=3919"}],"version-history":[{"count":4,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3919\/revisions"}],"predecessor-version":[{"id":4328,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/3919\/revisions\/4328"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=3919"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=3919"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=3919"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}