{"id":4385,"date":"2025-09-30T20:45:25","date_gmt":"2025-10-01T03:45:25","guid":{"rendered":"https:\/\/hill-kleerup.org\/blog\/heroes\/?p=4385"},"modified":"2025-09-30T21:04:18","modified_gmt":"2025-10-01T04:04:18","slug":"dd-5-5e-rules-door-and-locks","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2025\/09\/dd-5-5e-rules-door-and-locks.html","title":{"rendered":"D&#038;D 5.5e Rules &#8211; Doors and Locks"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2984\" src=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp\" sizes=\"auto, (max-width: 300px) 85vw, 300px\" srcset=\"https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-300x196.webp 300w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-650x425.webp 650w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-768x502.webp 768w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules-1200x784.webp 1200w, https:\/\/hill-kleerup.org\/blog\/heroes\/wp\/wp-content\/uploads\/2022\/09\/Know-the-rules.webp 1300w\" alt=\"Know the Rules\" width=\"300\" height=\"196\" \/><em><a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2022\/09\/dd-5e-rules-a-prologue.html\">Part of an ongoing series of <strong>5.5e\u00a0 (2024)<\/strong> Rules notes.<\/a> \u00a0<\/em><\/p>\n<p>This one is mostly written from a <strong>5.5e (2024)<\/strong> perspective,\u00a0 as I needed to clarify all of this for a 5.5e game I was running. Plus, it seems like 5.5e does a bit better job of defining all this stuff, vs. an array of official and unofficial rules around how these things all work. If you&#8217;re not sure how it all works in 5e, you could do worse than adopting some of the (backwards-compatible!) 5.5e approaches.<\/p>\n<h1>What if I want to break a door?<\/h1>\n<p>If a door is barred or locked (always check first!), here&#8217;s how you can get through it by brute force. There are two options, one using magic, one using your bodily strength in some fashion.<\/p>\n<ul>\n<li>Use the\u00a0AC \/ HP\u00a0for an Attack or (damaging) <strong>Magic<\/strong> action against a Medium door. (In theory, you could also use a physical attack against it, though as a DM I&#8217;d probably prefer you try with an axe, rather than with arrows.) And, no, the damage type is not spelled out &#8212; you can use Psychic as easily as Bludgeoning damages.<\/li>\n<li>Use the DC for a <strong>Utilize<\/strong> action against a Medium door with a <em>STR (Athletics)<\/em> check.<\/li>\n<\/ul>\n<table class=\"userscript-table userscript-table-bordered\">\n<thead>\n<tr>\n<th>Door Type<\/th>\n<th>AC to attack<\/th>\n<th>HP if attacked*<\/th>\n<th>DC to Break Open with an\u00a0Athletics\u00a0check*<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Glass<\/td>\n<td>13<\/td>\n<td>4<\/td>\n<td>10<\/td>\n<\/tr>\n<tr>\n<td>Wood<\/td>\n<td>15<\/td>\n<td>18<\/td>\n<td>15<\/td>\n<\/tr>\n<tr>\n<td>Stone<\/td>\n<td>17<\/td>\n<td>40<\/td>\n<td>20<\/td>\n<\/tr>\n<tr>\n<td>Metal<\/td>\n<td>19<\/td>\n<td>72<\/td>\n<td>25<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>* for larger doors of this type,\u00a0HP\u00a0x2 or x3,\u00a0DC\u00a0+ 5.<\/p>\n<h1>What if the door is locked?<\/h1>\n<p>Time to try and Pick That Lock!<\/p>\n<ul>\n<li><strong>Simple\u00a0<\/strong>locks take 1 Action to try to pick<\/li>\n<li><strong>Complex\u00a0<\/strong>locks take 1 Minute to try to pick<\/li>\n<\/ul>\n<p>The DC against picking is based on the quality of the lock:<\/p>\n<ul>\n<li><strong>Inferior\u00a0<\/strong>lock is DC 10<\/li>\n<li><strong>Good<\/strong>\u00a0lock is DC 15<\/li>\n<li><strong>Superior<\/strong>\u00a0lock is 20.<\/li>\n<\/ul>\n<p>Locks can only be picked by someone using\u00a0<strong>Thieves Tools<\/strong>. The basic roll is a\u00a0<em>DEX (<strong>Sleight of Hand<\/strong>)<\/em>\u00a0check against the quality DC.<\/p>\n<table class=\"userscript-table userscript-table-bordered\">\n<thead>\n<tr>\n<th>Thieves Tools<\/th>\n<th><em>DEX (Sleight of Hand)<\/em><\/th>\n<th>Roll<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><span style=\"color: #ff0000;\">Not Proficient<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Not Proficient<\/span><\/td>\n<td><em>Sleight of Hand<\/em><\/td>\n<\/tr>\n<tr>\n<td><span style=\"color: #339966;\">Proficient<\/span><\/td>\n<td><span style=\"color: #ff0000;\">Not Proficient<\/span><\/td>\n<td><em>Sleight of Hand<\/em>\u00a0+ Proficiency Bonus<\/td>\n<\/tr>\n<tr>\n<td><span style=\"color: #ff0000;\">Not Proficient<\/span><\/td>\n<td><span style=\"color: #339966;\">Proficient<\/span><\/td>\n<td><em>Sleight of Hand<\/em>\u00a0(PB is baked in)<\/td>\n<\/tr>\n<tr>\n<td><span style=\"color: #339966;\">Proficient<\/span><\/td>\n<td><span style=\"color: #339966;\">Proficient<\/span><\/td>\n<td><em>Sleight of Hand<\/em>\u00a0at ADVANTAGE<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Note that this follows the 5.5e general rule pattern about\u00a0<strong>tools<\/strong> and the <strong>skills<\/strong> using them. Note also that under those rules that it is possible to get Expertise (double Proficiency) in a skill, but <em>not<\/em> on a tool set.<\/p>\n<p>What about a <strong>portcullis?<\/strong><\/p>\n<table class=\"userscript-table userscript-table-bordered\">\n<thead>\n<tr>\n<th>Portcullis Size<\/th>\n<th>DC if Iron<\/th>\n<th>DC if Wood<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Medium (8&#8242; tall x 5&#8242; wide)<\/td>\n<td>20<\/td>\n<td>15<\/td>\n<\/tr>\n<tr>\n<td>Large (10&#8242; tall x 10&#8242; wide)<\/td>\n<td>25<\/td>\n<td>20<\/td>\n<\/tr>\n<tr>\n<td>Huge (20&#8242; tall x 15&#8242; wide)<\/td>\n<td>30<\/td>\n<td>25<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>If you can&#8217;t get to the winch, then the\u00a0DC\u00a0is what you need with a Utilize action for a\u00a0<em>STR (Athletics)<\/em>\u00a0check.<\/p>\n<p>If you want to destroy the portcullis, use the\u00a0AC\u00a0and\u00a0HP\u00a0of a large Metal or Wooden door (above).<\/p>\n<p>Note that targets within 5 feet of a portcullis have 3\/4 cover (+5 AC) from attacks from the other side; if further away, they have Total Cover.<\/p>\n<h1>Secret Doors!<\/h1>\n<p>Difficulty to find:<\/p>\n<ul>\n<li><strong>Barely hidden<\/strong>\u00a0secret doors are DC 10<\/li>\n<li><strong>Standard<\/strong>\u00a0secret doors are DC 15<\/li>\n<li><strong>Well-hidden<\/strong>\u00a0secret doors are DC 20.<\/li>\n<\/ul>\n<p>A <strong>Search<\/strong> action will let you search a 10-foot square section of wall with a\u00a0<em>WIS (Perception)<\/em>\u00a0check against the door&#8217;s DC; success means you spotted the door\u00a0and\u00a0know the means to open it.<\/p>\n<p>You can also use an\u00a0<em>INT (Investigation)<\/em> check if the clues are visible (scrapes on the floor where the door has rubbed it, for example) but need to deduced from or understood.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Getting from here to there sometimes means going through a thing in-between.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"none","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[48,78],"tags":[],"class_list":["post-4385","post","type-post","status-publish","format-standard","hentry","category-onedd","category-dd-5e-rules"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/4385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=4385"}],"version-history":[{"count":2,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/4385\/revisions"}],"predecessor-version":[{"id":4389,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/4385\/revisions\/4389"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=4385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=4385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=4385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}