{"id":614,"date":"2006-06-27T15:58:19","date_gmt":"2006-06-27T21:58:19","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/wp\/2006\/06\/new-patch-627\/"},"modified":"2006-06-27T15:58:19","modified_gmt":"2006-06-27T21:58:19","slug":"new-patch-627","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/06\/new-patch-627.html","title":{"rendered":"New patch (6\/27)"},"content":{"rendered":"<p>\n<a href=\"http:\/\/www.cityofheroes.com\/news\/patch_notes.html\" target=\"_blank\">Big new patch going out today<\/a>.&nbsp; Comments in <em>italics<\/em>.\n<\/p>\n<p>\n<strong>Combined<\/strong>\n<\/p>\n<p>\n<strong>Tasks<\/strong>\n<\/p>\n<ul>\n<li>\nFixed a bug with CoT Portals that required players to destroy the Portals to complete &#8220;Defeat All&#8221; missions.<\/li>\n<li>\nFixed bug in &#8216;Running Boss&#8217; missions that caused any knockback or immobilization on the Boss to count as an immediate escape.<\/li>\n<\/ul>\n<p>\n<strong>Powers<\/strong>\n<\/p>\n<ul>\n<li>\nTrip Mines from all player sets have had their Detoggle ability set to 10%.<\/li>\n<li>\nGiant Monster, Arch Villain and Hero class entities&#8217; regeneration levels reduced considerably. <em>Huzzah!<\/em>\n<\/li>\n<\/ul>\n<p>\n<strong>Graphics<\/strong>\n<\/p>\n<ul>\n<li>\nFixed issue with building lights not fading correctly if you have your world texture detail settings lowered.<\/li>\n<\/ul>\n<p>\n<strong>Game<\/strong>\n<\/p>\n<ul>\n<li>\nImproved server stability&nbsp; <em>Always a good thing.<\/em>\n<\/li>\n<li>\nAll commands to make pets speak (\/petsay, \/petsayall, \/petsayname, \/petsaypow) are working again.<\/li>\n<\/ul>\n<p>\n<strong>City Zones<\/strong>\n<\/p>\n<ul>\n<li>\nRecluse&#8217;s Victory: Signature Heroes and Villains will no longer give experience or debt. They will continue to give badges. Temporal points for defeating them increased.&nbsp; <em>This was a controversial item.&nbsp; Probably the best solution.<\/em>\n<\/li>\n<li>\nRecluse&#8217;s Victory: Fixed bug that caused player controlled heavies to persist after the player controlling them logged off or zoned.<\/li>\n<\/ul>\n<p>\n<strong>Badges<\/strong>\n<\/p>\n<ul>\n<li>\nAdded female-style names to many male-oriented Badge Titles. <em>Not sure what this means, but sounds good.<\/em>\n<\/li>\n<li>\nAdded meters and hints to many badges that did not have them previously.&nbsp; <em>Huzzah!<\/em>\n<\/li>\n<li>\nRenamed &#8216;Media Junkie&#8217; badge to &#8216;Couch Potato&#8217;. &#8216;Media Junky&#8217; badge remains unchanged.<\/li>\n<\/ul>\n<p>\n<strong>UI<\/strong>\n<\/p>\n<ul>\n<li>\nPlayers can now set themselves to automatically decline super group and trade invites. Under the Options\/General\/Chat, there are now two additional options to turn this functionality on or off. By default it is set to off, which will prompt players whenever they receive a super group or trade invite.&nbsp; <em>Hmmm.&nbsp; Probably good.<\/em>\n<\/li>\n<li>\nIf a player is currently hidden from his global friends using the \/ghide command, all global friend invites and global chat channel invites will automatically be declined.<\/li>\n<\/ul>\n<p>\n<strong>Tailor<\/strong>\n<\/p>\n<ul>\n<li>\nFemale, Male and Huge costume creator clean up.&nbsp; <em>Good.<\/em>\n<\/li>\n<li>\nUnified naming conventions.&nbsp; <em>Yay.<\/em>\n<\/li>\n<li>\nGloves and boots reordered for less confusion.&nbsp; <em>Good.<\/em>\n<\/li>\n<li>\nMore Chest textures in every available category.&nbsp; <em>Very good!<\/em>\n<\/li>\n<li>\nHip and Chest textures alphabetized.<\/li>\n<li>\nReptilian texture revamped.<\/li>\n<li>\nArmored Pads added to chests and hips.&nbsp; <em>Nice.<\/em>\n<\/li>\n<li>\nCrey Tech added to chests, hips, boots, and gloves.&nbsp;\n<\/li>\n<li>\nRough Leather added to hips.<\/li>\n<li>\n\u201cChaos leather\u201d revamped.<\/li>\n<li>\nShorts legs geometry fixed.<\/li>\n<li>\nV belt revamped.&nbsp; <em>Good.<\/em>\n<\/li>\n<li>\nSkirts and Shorts revamped to fit tighter and prevent clipping with belts.<\/li>\n<li>\nSome belts revamped to better fit revamped skirts.<\/li>\n<li>\n\u201cPlain long skirt\u201d added.&nbsp; <em>HUZZAH!&nbsp; Not everyone wears a mini-skirt.<\/em>\n<\/li>\n<li>\nLong skirts revamped so geometry doesn\u2019t clip with V and lone skull belt<\/li>\n<li>\nMatte boot texture added&nbsp; <em>Good.<\/em>\n<\/li>\n<\/ul>\n<p>\n<strong>City of Villains<\/strong><br \/>\n\n<\/p>\n<p>\n<strong>Tasks<\/strong>\n<\/p>\n<ul>\n<li>\nHive Spires no longer give Bonus XP.<\/li>\n<li>\nThe high level Respec Trial now has level appropriate enemies.<\/li>\n<li>\nFixed mission in Black Scorpion story arc &#8220;Thwart Black Scorpion&#8217;s plans &#8211; timed&#8221;. The mission was not completing properly<\/li>\n<li>\nFixed graphics bugs in several Arachnoid Cave maps.<\/li>\n<\/ul>\n<p>\n<strong>Powers<\/strong>\n<\/p>\n<ul>\n<li>\nDominator Icy Assault Ice Sword Circle has had the long pause after casting removed.<\/li>\n<li>\nCorruptor Kinetics Transfusion was inadvertantly increasing a target&#8217;s regeneration rate in PvP, instead of decreasing it. This has been corrected.<\/li>\n<li>\nFixed typos in Thugs powerset description<\/li>\n<li>\nFixed a typo in the Mastermind Mercenaries Spec-Ops description.<\/li>\n<li>\nElectric Armor Grounded will now have its protection from Knockback and Knockup scale per level at the same rate that Knockback powers scale by level. This should result in consistent protection throughout a characters lifetime.<\/li>\n<li>\nLongbow Spec-Ops EMP Grenade power has had the amount of Endurance Drained per use reduced.<\/li>\n<li>\nThe Psionic Activator Temporary Power should work correctly now.<\/li>\n<\/ul>\n<p>\n<strong>Tasks<\/strong>\n<\/p>\n<ul>\n<li>\nFixed issue that prevented brokers and newspapers from assigning Malta and Carnival missions.<\/li>\n<li>\nFixed some text errors in Beast of the Mountain strike force.<\/li>\n<li>\nFixed an uncompletable mission on Black Scorpion&#8217;s Patron arc. (&#8220;Thwart plan of Black Scorpion&#8221;)<\/li>\n<li>\nAdded badge reward to Mission 3 of the Future of Freedom Strike Force.<\/li>\n<\/ul>\n<p>\n<strong>City Zones<\/strong>\n<\/p>\n<ul>\n<li>\nGrandville: The plaques describing Patron Powers have been updated to give much more detailed information.<\/li>\n<\/ul>\n<p>\n<strong>City of Heroes<\/strong>\n<\/p>\n<p>\n<strong>Tasks<\/strong>\n<\/p>\n<ul>\n<li>\nEden Trial: Rock Beast Lts. should properly spawn Cairns again.&nbsp;<\/li>\n<\/ul>\n<p>\n<em>Overall, sounds good.&nbsp; Nothing earth-shattering, but who wants earth-shattering right at the moment.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Big new patch going out today.&nbsp; Comments in italics. Combined Tasks Fixed a bug with CoT Portals that required players to destroy the Portals to complete &#8220;Defeat All&#8221; missions. Fixed bug in &#8216;Running Boss&#8217; missions that caused any knockback or immobilization on the Boss to count as an immediate escape. Powers Trip Mines from all &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/06\/new-patch-627.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;New patch (6\/27)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":352,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[7],"tags":[],"class_list":["post-614","post","type-post","status-publish","format-standard","hentry","category-resources-rules"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/614","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/352"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=614"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/614\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=614"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=614"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=614"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}