{"id":707,"date":"2006-09-18T09:33:45","date_gmt":"2006-09-18T15:33:45","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/wp\/2006\/09\/mission-dropping\/"},"modified":"2006-09-18T09:33:45","modified_gmt":"2006-09-18T15:33:45","slug":"mission-dropping","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/09\/mission-dropping.html","title":{"rendered":"Mission Dropping"},"content":{"rendered":"<p>Positron speaks on the new Mission Dropping feature, upcoming:<\/p>\n<blockquote><p>There&#8217;s probably nothing more frustrating to have just about cleared out an entire map, only to realize that there&#8217;s a mob somewhere about still. You scour each room, but still nothing. Turns out the mob is spawned outside the map. You petition and&#8230;wait.<br \/>\nThat&#8217;s one of the first things we wanted to solve with this feature.<br \/>\nIn this scenario, we&#8217;d of course want to give the person their reward&#8230;after all, they&#8217;d done just about all the work!<br \/>\nNaturally, mission dropping is also useful for those missions that are either too easy or too hard&#8230;in those cases, it&#8217;s not necessarily good to give players the reward. And yet the way we have tech set up right now, a player NEEDS the reward. Case in point: the Vahzilok Wasting Disease. If a player dropped that mission, but didn&#8217;t get the reward, they&#8217;d have the Disease forever.<br \/>\nIt&#8217;s extremely difficult to determine programmatically whether a mission is being dropped for fun factor or bugs. It&#8217;s better to err on the side of &#8220;bugs&#8221; so we decided to keep the reward. But in order to prevent people from gobbling missions like candy and getting free XP, Enhancements, etc., we placed a limit on how often.<br \/>\nI freely admit that it&#8217;s not a perfect system; I know Posi and I are reading the boards to find ways to improve the mission dropping&#8230;so post away! <\/p><\/blockquote>\n<p>I think this makes tremendous sense.  Though, honestly speaking, I think only once have I ever been in a mish where the &#8220;last missing mob&#8221; was actually unfindable or some sort of bug.  Usually, with diligence (and\/or help from one&#8217;s friends), it can be found lurking behind a crate or up in the ceiling or something.<br \/>\nI think if the frequency on this got increased to every couple of days, it would not hurt the &#8220;experience&#8221; (nobody&#8217;s going to farm by skipping missions every couple of days) while being quite useful.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Positron speaks on the new Mission Dropping feature, upcoming: There&#8217;s probably nothing more frustrating to have just about cleared out an entire map, only to realize that there&#8217;s a mob somewhere about still. You scour each room, but still nothing. Turns out the mob is spawned outside the map. You petition and&#8230;wait. That&#8217;s one of &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/09\/mission-dropping.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Mission Dropping&#8221;<\/span><\/a><\/p>\n","protected":false},"author":352,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[7],"tags":[],"class_list":["post-707","post","type-post","status-publish","format-standard","hentry","category-resources-rules"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/707","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/352"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=707"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/707\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=707"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=707"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=707"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}