{"id":799,"date":"2006-12-18T15:28:28","date_gmt":"2006-12-18T21:28:28","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/heroes\/wp\/2006\/12\/stamina\/"},"modified":"2006-12-18T15:28:28","modified_gmt":"2006-12-18T21:28:28","slug":"stamina","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/12\/stamina.html","title":{"rendered":"Stamina"},"content":{"rendered":"<p>The official Dev stance on Stamina &#8212; &#8220;No, it&#8217;s not necessary for anyone.&#8221;<\/p>\n<p>Um &#8230; right.<\/p>\n<blockquote>\n<p>Stamina is a problem power. The game is NOT balanced around a character having Stamina. It is also balanced around characters playing on Heroic. Chances are good that any character of any AT with mediocre or better slotting can solo and team successfully on Heroic without *needing* Stamina.<\/p>\n<p>That doesn&#8217;t mean they don&#8217;t want Stamina. Endurance is, essentially, a fixed value. You have 100 End (for most characters) and each power uses some of that each time it is activated or cycled. If you add up all your toggles costs and can figure out the endurance cost of your &#8216;attack chain&#8217; you can figure out exactly what your burn rate is.<\/p>\n<p>Recovery offsets the &#8216;burn rate&#8217; and, when combined with the size of the Endurance Pool and Burn Rate values, you can determine exactly how long you can stand and fight. Being able to Stand and fight longer is desirable &#8212; not only can you advance faster, but you can potentially take on tougher targets as well.<\/p>\n<p>Stamina is the only Power available to all characters which increases the duration a character can battle (endurance-wise.) It&#8217;s easy to see why it is such a popular power. It is *not* required though, in the same way that a travel power is not required. The game is definitely easier with it than without, but you can play perfectly well from levels 1 to 50 with or without it. People have done so.<\/p>\n<\/blockquote>\n<p>People have also gone over Niagara Falls in a barrel. That doesn&#8217;t make it pleasant, or even possible, for everyone to do so &#8220;perfectly well.&#8221;<\/p>\n<p>Actually, that&#8217;s not quite true. If you rest between every encounter and horde blue Inspirations and slot the bejebus out of your powers with EndRed and avoid AVs (on Heroic), yes, you can probably get by okay without Stamina, regardless of your AT and powerset. It just won&#8217;t be easy, or pleasant, or effective, and folks are unlikely to invite you back onto teams. So, yes, in that &#8220;same way&#8221; it&#8217;s like travel powers &#8212; not required, but damned inconvenient to be without them or a substitute.<\/p>\n<p>Frankly, the Endurance thing needs to be reexamined, if the Devs want to really assert that folks don&#8217;t need to have Stamina in their build. Ninety-five percent of the toons I know spend their 12-20 levels mostly getting their travel powers and Stamina. Arguing that neither is &#8220;necessary&#8221; seems goofy.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The official Dev stance on Stamina &#8212; &#8220;No, it&#8217;s not necessary for anyone.&#8221; Um &#8230; right. Stamina is a problem power. The game is NOT balanced around a character having Stamina. It is also balanced around characters playing on Heroic. Chances are good that any character of any AT with mediocre or better slotting can &hellip; <a href=\"https:\/\/hill-kleerup.org\/blog\/heroes\/2006\/12\/stamina.html\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Stamina&#8221;<\/span><\/a><\/p>\n","protected":false},"author":352,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","footnotes":""},"categories":[6],"tags":[],"class_list":["post-799","post","type-post","status-publish","format-standard","hentry","category-character-design"],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/799","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/users\/352"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/comments?post=799"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/posts\/799\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/media?parent=799"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/categories?post=799"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/heroes\/wp-json\/wp\/v2\/tags?post=799"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}