{"id":10055,"date":"2006-09-18T06:19:41","date_gmt":"2006-09-18T13:19:41","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/wp\/2006\/09\/18\/galactic-2.html"},"modified":"2006-09-18T06:19:41","modified_gmt":"2006-09-18T13:19:41","slug":"galactic_2","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/2006\/09\/18\/galactic_2.html","title":{"rendered":"Galactic"},"content":{"rendered":"<p>Played our next episode of <a href=\"http:\/\/random.average-bear.com\/GalacticPlaytest\/HomePage\">Galactic<\/a> yesterday afternoon\/evening.  We didn&#8217;t really get kicking off until an hour and a half into the supposed play time &#8212; but it was good socializing fun.<\/p>\n<p>The game?  Well, we got through a full cycle of turns, which was an accomplishment.  We&#8217;re beginning to get a feel for the mechanics.  We&#8217;re &#8230;<\/p>\n<p>Okay, I&#8217;m gathering a couple of impressions, albeit tentative ones:<\/p>\n<p>On the good side, Galactic has a great mechanic (crew members) for keeping everyone at the table involved.  Part of that may stem from our original generation of crew members, though, with &#8220;secrets&#8221; (that aspect seems to be downplayed in the current iterations), but it&#8217;s still clever.  The setting also has some positives.<\/p>\n<p>On the other hand, I think the system is too &#8230; many notes.  Or, rather, too many mechanics.  If I look at all the stuff on the character sheet I need to check off, track, monitor, recover from, etc., and all the things I can bring in at various times in a conflict, it begins to get a bit tricksy.  Plus, as Margie points out, any system that calls on you to roll dice low sometimes, high other times, is too clever for its own good.<\/p>\n<p>All of the mechanics, btw, make sense.  There&#8217;s just a lot of them checked through every conflict.<\/p>\n<p>We&#8217;re also still feeling our way through narrating conflicts vs. RP.  A drawback to a conflict-based system (aside from more complex mechanics, since it has to account for a bunch of stuff in a given die roll or set thereof) is that you spend a fair amount of time talking around what&#8217;s going on &#8212; what&#8217;s the conflict, what are the stakes, what are we bringing in for different dice (captain and crew and gear and ship and etc.) &#8212; vs. actually doing character stuff.  And, of course, there&#8217;s that story-telling vs role-playing axis kind of thing.  I have a better feel now for Amanda Tillotson as a character, but most of that came from my actually <em>playing <\/em>her than the conflict we generated.  The question then becoming, how if that&#8217;s what you want, do you RP a conflict and resolve it both well and meaningfully.<\/p>\n<p>Again, there&#8217;s still a familiarity factor here.  And this is still a playtest, so your (and even my) mileage may vary.  And I&#8217;m definitely looking forward to further games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Played our next episode of Galactic yesterday afternoon\/evening. We didn&#8217;t really get kicking off until an hour and a half into the supposed play time &#8212; but it was good&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_analysis_target_kw":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[22],"tags":[],"class_list":["post-10055","post","type-post","status-publish","format-standard","hentry","category-gaming"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":12700,"url":"https:\/\/hill-kleerup.org\/blog\/2008\/02\/22\/galactic_recap.html","url_meta":{"origin":10055,"position":0},"title":"Galactic Recap","author":"***Dave","date":"Fri 22-Feb-08 2:49pm","format":false,"excerpt":"Doyce sums up at\u00a0some of \u00a0what's been going on with the Galactic game he's running, and I'm in. It's full of fine mechanics and some great gameplay as well, and...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":12068,"url":"https:\/\/hill-kleerup.org\/blog\/2007\/11\/26\/galactic_3.html","url_meta":{"origin":10055,"position":1},"title":"Galactic!","author":"***Dave","date":"Mon 26-Nov-07 9:13am","format":false,"excerpt":"Played our first \"real\" installment of Doyce's Galactic gamma-test on Sunday.\u00a0 Jay and Randy were out, so it was Chris and Tim and myself. Galactic has an interesting mechanic.\u00a0 It's...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":9255,"url":"https:\/\/hill-kleerup.org\/blog\/2006\/08\/01\/galactic.html","url_meta":{"origin":10055,"position":2},"title":"Galactic!","author":"***Dave","date":"Tue 1-Aug-06 7:27am","format":false,"excerpt":"Friday night, Margie and Randy and I sat down with Doyce to start building stuff for our playtest of Galactic, under development by the guy who wrote Primetime Adventures. The...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":9989,"url":"https:\/\/hill-kleerup.org\/blog\/2006\/10\/02\/gaming_weekend_in_review.html","url_meta":{"origin":10055,"position":3},"title":"Gaming Weekend in Review","author":"***Dave","date":"Mon 2-Oct-06 6:33am","format":false,"excerpt":"Friday we continued our Galactic game. Enjoyable enough, aside from my having misplaced my character sheet. Fortunately, most of the info was up on Doyce's wiki, but not some of...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":39234,"url":"https:\/\/hill-kleerup.org\/blog\/2013\/10\/17\/space-mountain-galactic-terror.html","url_meta":{"origin":10055,"position":4},"title":"Space Mountain Galactic Terror&#8230;","author":"***Dave","date":"Thu 17-Oct-13 8:29pm","format":false,"excerpt":"Space Mountain Galactic Terror Halloween redress is kind of lame, but still a good coaster. #Disneyland #nospacecookie","rel":"","context":"In &quot;~Tweets&quot;","block_context":{"text":"~Tweets","link":"https:\/\/hill-kleerup.org\/blog\/category\/blogging\/tweets"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5139,"url":"https:\/\/hill-kleerup.org\/blog\/2003\/10\/28\/mark_this_one_o.html","url_meta":{"origin":10055,"position":5},"title":"Mark this one on your calendar","author":"***Dave","date":"Tue 28-Oct-03 1:33pm","format":false,"excerpt":"A galactic intersection of powerful 'enters and exits' merges within itself as the sacred vibration of the Harmonic Concordance merges with the 11th 11:11 GATEWAY on November 11, 2003. This...","rel":"","context":"In &quot;Religion&quot;","block_context":{"text":"Religion","link":"https:\/\/hill-kleerup.org\/blog\/category\/religion"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts\/10055","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/comments?post=10055"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts\/10055\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/media?parent=10055"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/categories?post=10055"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/tags?post=10055"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}