{"id":9255,"date":"2006-08-01T07:27:49","date_gmt":"2006-08-01T14:27:49","guid":{"rendered":"http:\/\/hill-kleerup.org\/blog\/wp\/2006\/08\/01\/galactic.html"},"modified":"2006-08-01T07:27:49","modified_gmt":"2006-08-01T14:27:49","slug":"galactic","status":"publish","type":"post","link":"https:\/\/hill-kleerup.org\/blog\/2006\/08\/01\/galactic.html","title":{"rendered":"Galactic!"},"content":{"rendered":"<p>Friday night, Margie and Randy and I sat down with Doyce to start building stuff for our <a href=\"http:\/\/random.average-bear.com\/archive\/008922.html#8922\" target=\"_blank\">playtest<\/a> of Galactic, under development by the guy who wrote <a href=\"http:\/\/www.dog-eared-designs.com\/games.html\" target=\"_blank\">Primetime Adventures<\/a>. The results, lovingly documented by Doyce,are over <a href=\"http:\/\/random.average-bear.com\/GalacticPlaytest\/DenverSession0\" target=\"_blank\">here<\/a>.<\/p>\n<p>For those as aren&#8217;t interested, you can skip over the cut &#8230;<\/p>\n<p>&nbsp;<\/p>\n<p><!--more--><\/p>\n<p>In short, Galactic is a relatively simple-mechanic system to frame a space adventure RPG. Much of the activity ties into the game setting itself: The planet Caliban is only recently (and tenuously) united, as it&#8217;s realized that its humanity is all that remains of a huge galactic empire that fell before the &#8220;Scourge&#8221; a thousand years earlier. The Concordance of planetary territories is slowly colonizing worlds around it (all of which are much nicer, which makes you wonder why the saintly founder<br \/>\nof Caliban chose that particular overly-harsh planet), and encountering both alien races (all of which remember, mostly unfondly, the vanished &#8220;hoo-mans&#8221;) and the ruins of humanity&#8217;s past glories. (The setting reminds me a bit of David Weber&#8217;s &#8220;Mutineer&#8217;s Moon&#8221; trilogy, if a bit smaller in scale.)<\/p>\n<p>Some fun parts of the system and setup to date:<\/p>\n<ol>\n<li>\nEach player is a captain of a ship. You decide what kind of ship, what it&#8217;s doing, etc., as well as RP your captain. Generally speaking, the idea is you&#8217;re going to be exploring, pushing the envelope of the Concordance space.<\/li>\n<li>\nEvery player is also (as a different character) part of the crew of each other&#8217;s ships (which allows for separate stories that involve all players). Game mechanic-wise, the impact of these crew is fairly limited, but RPwise it should be fun. So, yes, in total each player gets to play (N=players) characters. This is reminiscent of our house rule playing the lackeys in Nobilis.<\/li>\n<li>\nThe players get to design factions in the universe, which reminded me greatly of the Lexicon game, as each faction implies or ties into other factions, defined as yet or not. Given that Caliban&#8217;s unity amongst its territories is fragile at best, and you also get the whole homeworld\/colonies thang &#8212; and not even getting into other alien races &#8212; factions let the players create complications and the flavor for the universe.<\/li>\n<li>\nAs each game session moves to new planets, the building of the planet and the plots to deal with there are collaboratively built &#8212; mostly by the player involved, but with contributions from the GM and other players.<\/li>\n<li>\nThe star map is defined through coin tosses onto a hex grid, which is kind of silly but does make for a random-looking map.<\/li>\n<li>\nThe ultimate goal seems to be facing the Scourge, learning its mystery, and somehow defeating it. Which seems a very tall order for a single ship, but, then, that&#8217;s the way novels work. How much it could be divorced from that setting, and how different (fundamentally) each campaign would be, remains to be seen.<\/li>\n<\/ol>\n<p>That&#8217;s the gist of it. The actual dice mechanics and the like aren&#8217;t too complex (to the extent that we&#8217;ve gotten into them). There are a fair number of rules and systems, but they&#8217;re mostly to provide guidance for fleshing out the characters, universe, and plots. Our entire first session was getting things set up, so actual gameplay has yet to commence.<\/p>\n<p>Given that this is actually a playtest is kind of fun &#8212; it provides an opportunity to provide feedback that a normal game might not. Though, to be honest, we&#8217;re usually quick to identify flaws and gotchas and bitches about the rule book and the like. The system, thus far, seems pretty complete &#8212; I feel more &#8220;beta&#8221; in my testing than anything else, and there have been no glaring holes, just a couple of items for suggestion (e.g, a trader\/merchant archetype).<\/p>\n<p>Looking forward to the next game.<\/p>\n<p><small><\/p>\n<p>(And let me just note, parenthetically, that it was fun having Margie there to play with &#8212; er, alongside. I enjoy our time apart, but I usually enjoy our time together more.)<\/p>\n<p><\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Friday night, Margie and Randy and I sat down with Doyce to start building stuff for our playtest of Galactic, under development by the guy who wrote Primetime Adventures. The&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"","_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[22],"tags":[],"class_list":["post-9255","post","type-post","status-publish","format-standard","hentry","category-gaming"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":9989,"url":"https:\/\/hill-kleerup.org\/blog\/2006\/10\/02\/gaming_weekend_in_review.html","url_meta":{"origin":9255,"position":0},"title":"Gaming Weekend in Review","author":"***Dave","date":"Mon 2-Oct-06 6:33am","format":false,"excerpt":"Friday we continued our Galactic game. Enjoyable enough, aside from my having misplaced my character sheet. Fortunately, most of the info was up on Doyce's wiki, but not some of...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":12700,"url":"https:\/\/hill-kleerup.org\/blog\/2008\/02\/22\/galactic_recap.html","url_meta":{"origin":9255,"position":1},"title":"Galactic Recap","author":"***Dave","date":"Fri 22-Feb-08 2:49pm","format":false,"excerpt":"Doyce sums up at\u00a0some of \u00a0what's been going on with the Galactic game he's running, and I'm in. It's full of fine mechanics and some great gameplay as well, and...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":10055,"url":"https:\/\/hill-kleerup.org\/blog\/2006\/09\/18\/galactic_2.html","url_meta":{"origin":9255,"position":2},"title":"Galactic","author":"***Dave","date":"Mon 18-Sep-06 6:19am","format":false,"excerpt":"Played our next episode of Galactic yesterday afternoon\/evening. We didn't really get kicking off until an hour and a half into the supposed play time -- but it was good...","rel":"","context":"In &quot;Gaming&quot;","block_context":{"text":"Gaming","link":"https:\/\/hill-kleerup.org\/blog\/category\/gaming"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":129862,"url":"https:\/\/hill-kleerup.org\/blog\/2016\/02\/17\/a-long-time-ago-in-a-game-far-far-away.html","url_meta":{"origin":9255,"position":3},"title":"A long time ago, in a game far, far away","author":"***Dave","date":"Wed 17-Feb-16 9:35am","format":false,"excerpt":"And +Doyce Testerman has started a weekly Star Wars RPG (based in the Rebels era, four years before Ep. IV), which had its kick-off session last night. We're playing it remotely, using a combination of Google Hangouts and Roll20 to provide the desktop display, die-rolling mechanics, video chat, etc. The\u2026","rel":"","context":"In &quot;~PlusPosts&quot;","block_context":{"text":"~PlusPosts","link":"https:\/\/hill-kleerup.org\/blog\/category\/blogging\/plusposts"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hill-kleerup.org\/blog\/wp\/wp-content\/uploads\/2016\/02\/Aral.jpgimgmax%3D660.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hill-kleerup.org\/blog\/wp\/wp-content\/uploads\/2016\/02\/Aral.jpgimgmax%3D660.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hill-kleerup.org\/blog\/wp\/wp-content\/uploads\/2016\/02\/Aral.jpgimgmax%3D660.jpg?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":5888,"url":"https:\/\/hill-kleerup.org\/blog\/2004\/07\/04\/margie_gras_2.html","url_meta":{"origin":9255,"position":4},"title":"Margie Gras","author":"***Dave","date":"Sun 4-Jul-04 11:58am","format":false,"excerpt":"Had a mini-Margie Gras last evening which, due to late scheduling and various illlnesses around, turned out to be a small affair of Stan, Randy, Doyce, and us. Which was...","rel":"","context":"In &quot;Personal&quot;","block_context":{"text":"Personal","link":"https:\/\/hill-kleerup.org\/blog\/category\/personal"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6171,"url":"https:\/\/hill-kleerup.org\/blog\/2004\/05\/01\/wiki.html","url_meta":{"origin":9255,"position":5},"title":"Wiki","author":"***Dave","date":"Sat 1-May-04 9:48pm","format":false,"excerpt":"So a confluence of factors led to a Geek Day at Doyce's with him and me and Randy (with Margie patiently hovering in the wings and patting us on the...","rel":"","context":"In &quot;Blogging &amp; Internet&quot;","block_context":{"text":"Blogging &amp; Internet","link":"https:\/\/hill-kleerup.org\/blog\/category\/blogging"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"_links":{"self":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts\/9255","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/comments?post=9255"}],"version-history":[{"count":0,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/posts\/9255\/revisions"}],"wp:attachment":[{"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/media?parent=9255"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/categories?post=9255"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hill-kleerup.org\/blog\/wp-json\/wp\/v2\/tags?post=9255"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}