A mix of resources

Oh, this looks really good. Lots and lots of sites that provide visuals, facts, and suggestions for game plot/story/background types of stuff. Ancient ruins. Geographical info. Photo collections. A random word generator.

Nice.

(via Doyce, crossposted from my main blog because, hell, those resources sound like they’d be useful for writing, too.)

Faking out the audience

A nice analysis of the “Our Mrs. Reynolds” episode of Firefly, and how Joss pulls off the tired “She isn’t everything she seems … is she?” question.

What is so brilliant about the Joss in this episode is the way he uses the audience’s understanding of TV to play with its expectations. This wouldn’t be the first episode where we meet a naive, innocent girl who turns out to be more than she pretends. So his narrative problem is when we meet someone who says she’s X, we expect there’s going to be a reveal.

So Joss goes all out. He makes the entire episode be about Mal dealing with a naive, vulnerable, innocent girl who says he married her. He has the other characters poke fun at Mal. He has her naivete become a problem for Mal — a problem for the entire crew. Her presence causes dissension. Joss hints openly that the episode is going to be thematically about the abuse of female sexuality in a paternalistic society. The unwelcome attractiveness of a submissive woman.

Usually what tips you off to a character being a spy is that there isn’t enough story there if she isn’t. There is a hole in the story — a narrative vacuum that must be filled. You know instinctively that what you’re seeing isn’t the whole story because it would be too boring if it were the whole story.

Instead, Joss commits so wholly to the character’s innocence that you are wondering if this will be an episode about Saffron inadvertently setting the crew at each other’s throats. There is no vacuum to fill. There’s a perfectly good episode there. Or maybe those bad guys out in space will capture Serenity and Mal will have to fight for a wife he never wanted. ‘Nother good episode there.

Instead of which, Joss goes and throws a curveball, and suddenly the episode is about something entirely else.

Leading to the final conclusion, and a conclusion that stems from that:

The lesson, I think is: if you’re going for a mislead, commit to it fully. Play the mislead as if it’s really where you’re going. Make sure you’re describing the action in exactly the same tone as you would use if that were where you were going. Make sure there isn’t a hole there that the audience is expecting you to fill. Don’t hold back.

Incidentally, this is true in a broader sense in thrillers and sf when you’re setting up your world and your characters but before you throw your plot into motion. If you’re writing Night of the Iguanas and you’re going to strand a whole bunch of characters in the Mexican backwoods surrounded by mutant carnivorous iguanas, be sure there’s an interesting plot going on before the iguanas show up. Make sure your main character already has a problem, something that haunts him that he is actively trying
to deal with. Make sure the drama and tension is already building. Then when the iguanas show up, the audience hasn’t been irritably waiting for the other shoe to drop; they’re actively involved. And, of course, in lulls between characters being eaten, you can watch them try to resolve their personal differences. And that’s always fun.

“Life is what happens when you’re making other plans,” said Mr. Lennon, and so it should be with your plot. Plot is what happens while your characters are trying to get on with their lives.

Hugely important, it seems to me.