CuppaJo on the resolution to the CoV costume thang:
- The /cov command is being removed on Test today, Live tomorrow. More warnings about how it could screw your toon up to use it (though the Dev response was low-key enough that the risk seems small).
- Until I7:
For heroes that have a villain costume part OR villains that have a hero part: Those “rogue” costume parts will remain on your character until you visit the tailor again.
When you visit the tailor your rogue costume parts will be replaced with “generic” costume items. You can then change them for a fee to normal costume items OR cancel out and leave your rogue costume items in place. Note – this means that if you want to keep your rogue costume items you cannot change anything on your costume. However – you can change other costumes that do not contain rogue items.Fair enough.
- For I7 and beyond:
In Issue 7 the costume creator and tailors will work like they do now if you own just CoV or just CoH – however, if you own BOTH you will have access to both sets of costumes for all of your characters. NOTE: You must have upgraded to a combined account to get access to this option.
If you have a combined account and choose to wait until issue 7 to change your rogue costume – your rogue items will not be made generic.So … and I don’t recall this being spelled out before … you’ll have access to CoV costume parts in CoH only if you have accounts in both games. Interesting. Though somewhat controversial, since the CoV players already have access to nearly all CoH costume parts, but not vice-versa.
UPDATE: Patch isn’t going in tonight. Extra costume tokens will also be going out (tacit recognition that folks may have screwed themselves up because of a screw-up by the devs). Nice.
Fazenda still looks good.
Costume Curiosities – taking the Cost out of Costuming
The /cov patch will be going live with “tomorrow morning’s update,” so … … since they’ll be giving out free costume tokens for each costume slot … … if you have a toon that could open up a new slot,…