“It’s wafer-thin!”

We had a good gameplay evening last night, running Psi-clone and Amorpha. Got started pretty early, and, around 10:30 or so, finished our last door mission, both of us dinged to 19, both of us ready for bed.
“Wait,” Margie says, as Amorpha phones in to her contact. “Get 15 Outcasts. We can do that right now.”
Well, yeah, it’s only a few minutes, and we’re in the NE corner of Steel Canyon, so there are some nice good-eating Outcasts around us.
About five minutes or so later, we have it all done, and I’m ready to head off to Blyde Square, level up (prolly two slots of recharge into Grant Invis., though, damn, Phantom Armies is fun), when I notice …
“… Hey, what the — timed mission!”
That’s right, finishing a hunt had triggered a timed mish.
Now, we could have just said screw it and gone to bed. But timed missions are usually good eats. Sooooo …
… around 12:30a or so (the frickin’ place was crawling with yellow Outcasts, not to mention a variety of Tsoo and CoT, so even though we passed up a lot of tasty XP, it still took us a while, especially since the “Auctioneer” was kind of well hidden), we wrapped up (and I decided to save the levelling for next outing).
The annoying thing is, for some reason, Amorpha didn’t get the mission complete XP — and it was her mish.
On the other hand, she’d gotten out of debt (after two deaths that evening), and I’d gone up net 6 pips, so …
So …
Soooo … tired …
Glad it’s Friday. Even more glad that Margie has Kitten duty tomorrow morning, and I can sleep in …

2 thoughts on ““It’s wafer-thin!””

  1. Yeah, those timed missions can be a real surprise.
    Speaking of surprises, I just logged in, took a mission from a contact in Independence Port, and started off for Steel Canyon when I spy a giant octopus! I head for it, and see a dozen or two heroes battling it. No sooner do I ask if they need my help than they defeat it, and I earn the Devilfish badge!

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