And answers thereto. Many entries. Good stuff, starting with, “Will you please tell us, in all honesty, what the long-term goal is that ED is meant to accomplish?” …
***Dave Does the Game
And answers thereto. Many entries. Good stuff, starting with, “Will you please tell us, in all honesty, what the long-term goal is that ED is meant to accomplish?” …
Considering that I still don’t understand why folks were so upset by ED….makes perfect sense to me.
I regret losing some of the “perma” powers, or being able to reach the heights of power intensity that was previously available.
I do like the idea of encouraging different enhancements — but, given that ED came out so far into the game, it felt like a definite nerf, a distinctive loss. In other words, perception (vs reality).
Well, basically it tkaeds me back to my original strategy. I gave Avo some Dam, some Acc and some End Red on most of his powers. But people (some people, anyway) seemed to be underwhelmed by his damage capability, and explained that the “proper” way to slot was 5 Dam and 1 Acc. So I switched, and sure enough, he did tremendous damage. When he hit, and had the End for it. I always felt a bit… slimy switching it, and now feel rather vindicated. I wasn’t “wrong” after all! (And yes, I know I shouldn’t let other players’s perceptions dictate my builds. I’m just weak-willed.)
Certainly a “diverse” build has always been *possible* — but the payback for maxxing out damage (or going 2ACC, 1DAM) has been high enough that it didn’t make as much sense.
And certainly with ED the number of different builds has multipled — there isn’t the automatic Stamina and Hasten tracks, and so forth.
Problem is, once you let the “market” decide, then any anti-trust attempt to promote “competition” makes for choices that feel less than optimal.