More changes (good ones, on balance)

Quoth Statesman:

First…I confirm that we’re working on right now (as in pohsyb in the next room) to add CoV costume parts into CoH if you own both games….
Huzzah! And … nice touch (a la bases) to encourage both games. (There’s a further thought there I need to write more about soon.)
I’ve been holding off doing more costume stuff with some characters (PC, VJ) who are eligible, just waiting for this. (Yes, wait until you see Psi-clone in his new barbed-wire-encrusted skull armor!)

Then we repeal the hated stealth nerf. The reason why: many well reasoned posts. It’s that simple. You guys pointed out the problems.
Though the basic motivation behind it still seems to be something that sticks in States’ craw.

AND now…we’re changing the way Archvillains spawn. A ton of forum goers disliked adding so many AV’s into missions a while back…so we’ve come up with a solution. If the team size and mission difficulty are ABOVE a certain level, an Archvillain spawns. Below that, players will face only an Elite Boss. If the mission is set on the first two levels of difficulty, it takes 4 heroes or more to spawn an Arch Villain. On the third level, 3 heroes or more. On the fourth level, 2 heroes. On the highest (Invincible), a solo hero will spawn an AV. Note this works in BOTH City of Heroes and Villains.

In order to incentivize larger teams, Positron is going to add a bonus to AV rewards!
Interesting. And, on first glance, a fine idea. Won’t change life for PC/A (since we’re on Invincible), but it will make life easier for some of our other folks.

3 thoughts on “More changes (good ones, on balance)”

  1. Patch update

    Well, amidst the other brouhaha, a patch got downloaded last night, bringing over stuff that’s been on Test a while. The full notes are here (no, really, though you might need to F5 to dump the cache if you can’t…

  2. Patch update

    Well, amidst the other brouhaha, a patch got downloaded last night, bringing over stuff that’s been on Test a while. The full notes are here (no, really, though you might need to F5 to dump the cache if you can’t…

  3. AV vs. Elite Boss

    Okay, went back and actually read the only thing I could find on the subject, back here. Statesman said: AND now…we’re changing the way Archvillains spawn. A ton of forum goers disliked adding so many AV’s into missions a while…

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