The Hostess Heroes Frostfireapalooza last night (we ran through Frosty at least four times) left Princess Peep and Ho Ho less than a pip from 14. So, much contact running and ka-thunking later, we went to be way too late but travel powers (flight and super-jump, respectively). Glee!
Managed to have a pretty solid group last night of 7 or 8 most of the time, even with a few people off and away. Beginning to face some stresses of level differences — at the top, we’re now 14 (going on 15), whereas at the bottom we’re just about 10. That can be gotten somewhat around with SKing (though the travel power thing is going to be a bitch), but it also means that, short of RSKing, the lower-level characters don’t really have missions to offer up (we ended up running some gray/green stuff more than once), and the higher-level ones aren’t always running their arcs through, further limiting mission choice (as I discovered when someone stuck me with the star toward the end of the evening).
It also means new characters are going to need to be run in parallel or in replacement.
And, at the upper levels, we’ve finally come close to running out of Hollows mishes, unless we want to drive toward the Cavern Trial — not something I’d recommend with this particular group.
At any rate, lots of fun. Glad my meeting didn’t run too late.