Interesting notes from Castle on how the nuke powers work for blasters.
One thing to note about the ‘nuke’ powers is that they have multiple stages of damage. A bad series of die rolls could have a nuke doing only slightly more than a Snipe attack, albeit in an area of effect.
Nova is pretty typical for this. It has 4 damage components (in PvE):
– Smashing scale 1, 100% chance of activating
– Energy scale 2, 100% chance of activating
– Energy scale 1.75, 75% chance of activating
– Energy scale 1.75, 50% chance of activating.
Cool. I also believe this gets rolled separately for each mob in the target area, which helps explain the variation in results.