Ghost toasties

Another event of yesterday when I’d signed on as Velvet in the late afternoon after getting home (and cleaning up the guest room): the Ghost Ship showed up in Talos.
Now, this isn’t too wildly unusual, except …
… I’ve only actually seen it once.
… I’ve never actually fought any of the ghosts (though Margie/Amorpha had)
… the Ghost Ship was stuck.
Yes, stuck. It was off on the western edge of Talos, “aground” just short of the wall. Just sitting there.
Spawning.
Velvet jumped in, started fighting, quickly learning how many of her toggles needed to be turned on against those little buggers. (Actually, given that they have negative energy attacks, I think, most of her toggles probably weren’t all that useful).
Punch, punch, punch, superjump to the next group, punch, punch, punch.
Amorpha showed up. We teamed. She finished her badge. She left.
Punch, punch, punch …
There were probably a couple dozen heroes over there — between it being late afternoon for half the country and most folks on busy building sonics and archers over in Atlas/Galaxy, it was a much lighter crowd than I’d have expected.
Punch, punch, punch …
Ectoplasmic!
Badge in hand, I departed, too. Fun.

2 thoughts on “Ghost toasties”

  1. My g/f and I took grateful advantage of that parked ghost ship in Talos on Protector… got all of our teens-and-above characters Ectoplasmic’d, in addition to teaming with random other folks nearby to help them rack up the badge. Let’s hear it for random quirks of the game system.

    A month or so back, the ship beached in another part of Talos and my scrapper was the only guy around for about ten minutes. (I was rather surprised, let me tell you!) He managed to rack up the badge all by himself in relatively short order.

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