Today (26 September) is the fifth anniversary of the initial announcement and press info on City of Heroes being under development.
Warcry has coverage of those Good Old Days — plus the 2002 E3 presentation that gave a first look at what the game would be like (and is noteworthy for what was different as much as for what is the same).
You’ll notice lots of little differences in the video to how CoH eventually turned out. The icons on the top right of the screen were for targeting individual body locations, the attack system required Dakan to use the mouse to target enemies via the cursor, there’s no contact system – missions were given out at computers, there are actually screens that allow you to tweak your hero’s stats and powers, and a whole host besides. However, for 2002 things do look pretty good and the bones of what the game became
are definitely there.
Cool.