CoX – Issue 12 random stuff

I have been away from this blog for a bit — between business travel and illness and all that — so I’ve missed out on all the CoX Issue 12 fun. I’ll be looking at it in more detail, but Margie’s been feeding me some fun tidbits:

  • CoV post-50 stuff — not Kheldians but Spiders
  • Awesomeness on Level-Up — HP/End return to max, plus Inspiration drops. Ding!
  • Trading in Inspirations.
  • More power cross-overs: Axe Brutes! Plant Controllers! Storm Corrupters! Psi Blasters! Cool!
  • Full deployment of all ten power trays — not just three at a time — and in whatever configuration (horizontal, vertical, etc.) you want.

And, the Best Bit of All Time: a hospital in the Hollows! Yay!

More (systematic) info as I actually catch up with some of my CoX reading.

One thought on “CoX – Issue 12 random stuff”

  1. CoX – More Issue 12 stuff

    After the previous post … looking at the Official I12 Post: JOIN THE MIDNIGHT SQUAD (LEVELS 10 – 20) The clandestine organization of mystics, scholars and mages, known only as the Midnight Squad, seeks to rebuild its numbers since the…

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