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Weekend in Review

More than a bit hectic, albeit with no particular items I’d have dropped.Saturday: Got up and played CoH with Margie for an hour or so. Showered, changed, then headed off…

More than a bit hectic, albeit with no particular items I’d have dropped.

Saturday: Got up and played CoH with Margie for an hour or so. Showered, changed, then headed off to see 300 with Stan and Jackie and Randy, while Margie and Katherine went shopping and Kitten practiced her bike riding. On the way home, I swung by Jackie’s to do some picture-hanging (huzzah).

Hung around the house a bit while some shirts were in the dryer, then headed over to Doyce’s house. Chit-chatted a while about wedding stuff (glee!), then went down to the basement to learn Mortal Coil. The system has a fabulous setting and character generation mechanic, but the gameplay felt a bit muddied, as it tries to handle everything from single-“roll”encounter resolution to very crunchy tactical bits. Some of that is certainlyour unfamiliarity with the game, and I look forward to future try-outs.

(Margie and I created a pair of detectives, “Donne & Donne,” a married couple in a covertly magical 1950s San Francisco. He’s a WWII vet who served in a “special talents” unit with his clairvoyance. She’s a half-Chinese, half-Celestial who kicks butt and names Names. Together, they solve crime! Heh. If nothing else, they will make a great fallback game when it’s just the three of us.

Stayed until after 10, then got Kitten home for bed, followed very shortly by us.

Sunday: Up and at ’em, racing around to church, then shopping. Got home, got stuff ready for Jackie’s party, then relaxed for, oh, half an hour. Enough of that — off to the party!

Nice get-together housewarming party for Jackie — maybe a dozen-odd folks there, a generally good time, good food, good drink, good banter. Good to have helped, and to see Jackie in her new place.

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2 thoughts on “Weekend in Review”

  1. I begin to suspect that the muddling of the resolution system was in my use of it — it’s really meant to stay at the ‘macro’ level, and only get used for ‘multiple rounds’ if the first round leaves things unclear.

    In short, there shouldn’t be a round of sneaking up, then a round of other stuff — there should be a Conflict, in which you use something + Grace for sneaking, and something + force for getting the girl rescued, and so on… and the results of said contest(s), colliding with everyone’s actual intent in the scene, should then inform the narration of said scene.

    Or something. I think I get it, is what I’m saying. 🙂

  2. I think that is probably correct. If the consensual resolution is mixed, then another round would clearly (to the table) make sense.

    And no criticism was intended, if inferred. New system for us all (and a darned spiffy one).

    The many-vs-many bits are going to need some refinement or exploration, especially if we’re limited to, essentially, 4 “action areas” in a conflict (using grace, using power, using wits, using will).

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