But, between unpacking and tagging photos and taking care of a sick spouse, I’ve not done any gaming since returning yesterday evening. That will, in fact, change soon.
In the meantime, news that’s been accumulating in the in-box …
Champs Online:
- A nice article on thematic power set building through “frameworks.” Rather than focusing on archetypes, the CO folks are trying to let people do a lot more picking and choosing of different types of powers amongst varied sets. Will this add welcome flexibility, create confusion, or let min-maxxers unbalance the game? Should be interesting to see, but it sounds promising.
- I am so pleased that “power armor” is its own power set. That’s been a serious frustration for me in CoX.
- Another good survey interview here. One interesting note: Cryptic basically bought the Champions property, and is licensing it back to Hero Games.
- And yet another review of the game, with some good information. Not sure that the “console” orientation is a plus, but there’s plenty of positive stuff conveyed.
- How to make sure players don’t make nekkid characters.
City of Heroes:
- I15 Open Beta is … open? Cool!
- More on the I15 Fifth Column content.
- Badges? We don’t need no steenkin’ Mission Architect badges! Which is good, because most of the farming-inducing ones are going away. (More info.)
- Ooooh … canon questions (and answers)!
Bullet 2 would be that Ranged Power I’m not talking about in my other comment as being WAAAAAY overpowered.