And new twists on Test …

Various and sundry changes. The ones that stand out to me:

Banished Pantheon Summoned Husks no longer give experience when defeated. The Death Shaman has been given a slight increase in experience reward to offset this somewhat. Mentioned only because I sometimes encounter them. Were folks “farming” husks? Jeez.

Pool/Fitness/Health: now also grants you some resistance to Sleep. I’ve taken to taking this power on a number of alts, so I guess this is helpful.

Pool/Phase Shift: Although still a Toggle power, Phase Shift will desctivate if you leave it on for more than 30 seconds. Increased its Recharge Time. Mentioned only because folks are going apeshit over it on the boards.

Powers and Inspirations that resurrect will now leave the target protected from XP Debt (duration dependent upon the power). Now that’s pretty cool. You can rez someone and if they get gacked too quickly, they don’t get double debt. Nice.

All archetypes will now be able to reach their Max Defense sooner (was level 40, now level 20). Tankers now have a higher Defense cap than Scrappers and Kheldians. Scrappers and Kheldians have a higher Defense cap than all other archetypes. I guess that’s good — given that Defense has been clobbered so much.

Fixed text for Controller/Illusion/Group invisibility (regarding Defense suppression). Shudders.

Reduced Hold Duration of Freeze Ray, Bitter Freeze Ray and Tesla Cage (To bring it into line with other non-controller single targeted Hold powers). You be nerfed, too!

UI
Add new slash command, /release_pets, that unsummons all of your pets. Yay! Later, Fred.

Game
Players can push aside a pet, hostage or friendly NPC that blocks their way. Yay again!
For the most part, mostly quality of life issues coupled with some minor irks. For those looking at archery powers, a number of nerfs are included.

One thought on “And new twists on Test …”

  1. Dark Armor: Slightly reduced end cost of Dark Embrace, Murky Cloud and Obsidian Shield.
    **happy!
    Fixed bug causing extremely low framerate in some outdoor mission maps.
    **happy…but what about the bleeding water rooms or the Cavern of Transcendance?

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