CoX catch-up

Played with our Masterminds over the weekend — lvl 33 (my highest CoV character), and still having fun. Took down Mynx and Back Alley Brawler easy-peasy (albeit as EBs).

I was disappointed to discover that there’s no Hair Lightning as an aura. I don’t want my eyes to be all lightiningy — I want my brain to be. I am The Gifted Kid, dagnabbit!

I was looking the other day for some of the new juggling emotes. Alas, as BAB explains, the Quickmenu isn’t designed to deal with conditional emotes (juggling is from the Mystic booster pack). Though he indicates (without telling how) that you can actually edit the Quickmenu file …

If you want to be in future closed betas, make constructive comments on the existing I15 open beta.

Reichsman has 226K HP? Yikes! Though it’s good to hear that he has a “considerably lower than standard regen rate.”

T-shirts! Meesa want! Well, actually … nice enough, but nothing compelling enough to make me break my oft-broken vow of No More T-Shirts Until I Get Rid of Many of the Ones I Already Have. 

2 thoughts on “CoX catch-up”

  1. I’ve noticed a lot more people take to my “no more cool free costumes due to Booster Packs” conspiracy theory. I15 sure makes it look more like truth than conspiracy.

    I guess all the new hires have been putting their efforts into Going Rogue, leaving few resources for the free issues we used to enjoy. Seems to me they did a lot more with 15 people way back when than they’re doing now with 3 times that many.

  2. “Going Rogue” is a sufficiently significant change to warrant the investment of manpower. That said, there’s some decent (free) stuff coming out with I15 that I’m not feeling like we’re shorted.

    There is clearly something of a shift over to the “booster pack” model for some widgets. That might be inevitable in the face of stagnant or declining numbers. Again, I don’t feel shorted (yet) by what’s been made exclusively available by Booster Pack, but it’s a long-term risk for Paragon.

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